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Moral (QoL) and Stress : what's the point?


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Hello,

I've played a lot with the Expressive Upgrade and I don't see the point with the Moral (QoL), I think it's not enougl clear that's the moral affect the stress (does it really?). Also, without a gauge it's really hard to measure our QoL quality.

What is it your feeling about this feature?

Here's two suggestions :

- Add a Moral gauge here :

gauge.png.3ca19418f6cfa792dd97721549b6a71c.png

- Separate Moral and Stress. When Duplicant is out of moral, he stop to work or being depressive (new disease)

19 minutes ago, SamLogan said:

..clear that's the moral affect the stress (does it really?)...

Not at my side..
This update should be called TRCUTDNLIITO(The recreation room update that dupes no longer idle in the open).
Dunno why qol was changed to morale, makes so far not 1% sense for me..

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