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A Theme I've Noticed.


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Hey everyone. This is my first actual post here, days after I actually made an account here. I guess I procrastinated a lot. This is also just a speculation and possibly prediction. Please enjoy

 

I don't play much DST, my internet's too bad that I stuck most of my time with regular DS. I was recently coaxed by a good friend of mine to return, and now there's all these new events like Winter's Feast, Forge, etc. I have been on the wiki looking at almost everything I missed (While asking friends who play DST a lot about common stuff), and I noticed some strange theme that's been going on recently. Currently, there have been 3 worlds: The Constant, The Forge, and The Gorge.

The Constant is an eldritch world with an ancient race that used the power of nightmares to achieve advanced technology, ended by the very fuel they kept digging into. This world has a ruler that They want, now being Charlie. The main stat to take out of this is Insanity.

The Forge is a war-like world that takes pleasure in endless arena combat. The leader of this world is the Battlemaster Pugna, who watches in joy at the battles against the players. The combat means the main stat is Health.

The Gorge is a Victorian-Based world where the citizens are less hostile than the previous worlds. The leader of this place is The Gnaw, a massive mouth that craves for food, giving punishment if left unsatisfied. The main stat is Hunger because of the ever-hungry god.

 

As you can see, the worlds are based on a main stat, and have being that rules over it. Now whether or not Klei intended this or if it was as coincidental as the W Names, I am unsure. Now if this is the case where it's intended, the question comes to: "What is the next world?"

My prediction: To throw my hat in the ring, here's my prediction: Something to do with either Wetness, or Temperature. Now both can be interchangeable. The leader of this hypothetical world would be someone who needs that stat to the extreme to sustain itself (Very high wetness or extremely hot/cold). 

What do you all think? Was this an intention, or am I just grasping at straws? Grazie for reading, everyone.

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3 hours ago, Regen King said:

As you can see, the worlds are based on a main stat

But the constant has multiple stats you need to manage, not just sanity. A lot of people are thinking the next event will be based around sanity, as the other two focused on health and hunger.

If it's temperature...ugh.  Well, I guess my "training" with random season-jumps and staying on the surface during summer will come in handy!  : P

But I also rather like "The Verge" idea somebody else (I'm terrible with names) came up with earlier.  That idea was all fleshed out and detailed and atmospheric 'n' stuff.  And fit the game's overall tone.

...Notorious

I believe they are based on mechanics which are expanded on the event:

  • Forge: combat mechanic. Weapons had special abilities with cooldowns, and armors could decrease such cooldowns, increase damage, or even speed.
  • Gorge: surviving mechanics (foraging, chopping, crafting, cooking, hunting, killing). A new way to farm crops, a new more complex and flexible cooking system, also salt, economic system mechanic (which is pretty much like crafting).

Next event might go on another mechanic and expand on it, like death (ghost, meat effigy, and such), time (day, night, winter, summer, ...), sanity (stay sane or you will be mind-controlled like when fighting the Ancient Fuelweaver in the Atrium, OR you need to get sane/insane to access certain places while solving some puzzle or labyrinth), wetness and temperature can come, but I am not sure how those could be expanded.

The next one could be The Morgue. Zombies do sanity damage on hit and if you die while insane you turn into a zombie or something (since you don't have a braaaain), objective is to retrieve the thing in the Morgue or get out of the Morgue. If you turn into a zombie, you could get event exp for attacking players? That could be fun. 

Pure speculation, but this might line up with a sort of playtesting of more mechanics for the Hamlet expansion for singleplayer and we've already seen coins and stuff in Gorge, and I think they were also in the most recent Hamlet trailer. I think a dungeon raid would make the most sense to me since there also appeared to be a Temple of Doom, but maybe The Morgue would be a more Halloween thing.

Zombie skins, though! 
 

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