heckubis Posted July 14, 2018 Share Posted July 14, 2018 Just a general question made more relevant(to me at least) as the upgrade incurs a large loss in productivity of the dupes. Why do we loss 50% mass on a dig ? Link to comment Share on other sites More sharing options...
Neotuck Posted July 14, 2018 Share Posted July 14, 2018 50% loss while digging has been part of ONI since the beginning, players have been asking the devs for a way to improve mining yield Link to comment Share on other sites More sharing options...
heckubis Posted July 14, 2018 Author Share Posted July 14, 2018 oh i know that i have been play since the beginning. i was asking why and partly why still like with one of the previous updates were buried mass was added to the whole then halfed again it only causes problems. Link to comment Share on other sites More sharing options...
Neotuck Posted July 14, 2018 Share Posted July 14, 2018 4 minutes ago, heckubis said: buried mass was added to the whole then halfed again it only causes problems I think that was removed Link to comment Share on other sites More sharing options...
heckubis Posted July 14, 2018 Author Share Posted July 14, 2018 yah it was but they should have kept that and dropped the mass loss Link to comment Share on other sites More sharing options...
Lilalaunekuh Posted July 14, 2018 Share Posted July 14, 2018 1 hour ago, Neotuck said: 1 hour ago, heckubis said: buried mass was added to the whole then halfed again it only causes problems I think that was removed Game Update] - 277292: Ore that gets buried in a tile of the same element is now added to that tile So if the patch logs are correct: It was added, removed and added again ... Link to comment Share on other sites More sharing options...
Neotuck Posted July 14, 2018 Share Posted July 14, 2018 13 minutes ago, Lilalaunekuh said: Game Update] - 277292: Ore that gets buried in a tile of the same element is now added to that tile So if the patch logs are correct: It was added, removed and added again ... After reading your post I did a quick test in debug, the sand did not get added to the block that fell on top Link to comment Share on other sites More sharing options...
Lilalaunekuh Posted July 14, 2018 Share Posted July 14, 2018 Thank you for testing, posted something about "strange" patch details in the thread for this patch. (But it´s a long list of patch detail and I wasn´t in the mood to test most of it^^) So back to our topic here: The mass loss on a dig is something has some nice effects regarding the temperature stability of biomes and is a good way of tuning heat exchange and resource gain without "hidden" or "artificial" multipliers for natural tiles. So don´t think this feature will vanish soon. Link to comment Share on other sites More sharing options...
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