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Another Gold volcano processor


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Gold comes out at the top in liquid form. Cooled via heat exchanger until solid. Ran through a conveyor through the water / pwater pool, then picked up outside the vacuum in a receptacle (needs a sweeper, but using all my gold).. First batch of water is regular water to generate steam-polluted O2 lock.

Automations: Hydro + weight plates check if there is gold on them, if not, every 60seconds they open bottom door 1 second, after 2 seconds, top door 1 second. While this happens, doors cooling the conveyors also open creating a vacuum.. It does seem like the conveyor loader is transferring some heat, but I am not sure and its negligible.

Boiler chamber checks if there's liquid, if not, it lets steam and dirt drop for 4 seconds, then closes for 60 seconds. After 5 seconds new toiletwater comes from my base coolant loop, regulated by atmosensor below the boiler (if there is steam, water comes).

This is a precursor build to making Aze's hyperefficient oil boiler, which is as of yet still slightly unfinished, with capacity below 10kg/s.

But, free gold at the cost of transferring some of your polluted water into clean water, dirt is also conserved. I have that mechanical door set to not allow duplicants, would manually enable a courier pickup, if dirt ever does form in any significant form. Maybe during dormancy. If that door would open with steam in there, well.. not much would happen but the vacuum seal would be only partial to the right.

At peak consumption its 240-360 Joules, barely ever uses energy.

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5 hours ago, Carnis said:

Yep. Mine is an improvement, since no aquatuner is needed & no heat is generator to the encironment. Just need a clean water tank.

yours requires a cold source of PW like a slush geyser 

If I used a cold PW source I could forgo the need of an aqua tuner as well

In fairness both of your builds are entirely unnecessary if you think about it :p (I know, I spent a fair bit of time worrying about nothing too!)

You can literally just let the liquid metal flow into a large body of water and never really worry about it for 1000's of cycles, if you look at the amount of heat they output, it's not actually all that much if you're just interested in solidifying it for use around the base. Bonus of @Carnisbuild is cleaning up some poopy water I suppose ;) 

I once broke open a massive iron volcano, let it spew into a waste water tank, and over the course of an entire playthrough didn't have to replace the water even once :D Point is, these volcanoes aren't as scary as you think - just crack them open and let the good times flow!

@Lifegrow

Yes, but when dealing with debris (iron, mineral.. etc..) I had the surprise of a whooopy warm up of my water pool inside of a cold biome. It is now 50 °C .. in a cold biome :( So if too much too cool.. it's too much to do it passively. But I do not see a way to cool highly hot material (except by cheating, it seems that once constructed the result has a temperature limit ? So 700°C metal => metal tile 45 °C ?). Or may be drag kilometer of cable (the spot is at the extreme top right of the map) to set up a cooling system based on aquatuner ?

 

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Top : space with hot but juicy material. Bottom : cold biome.

 

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Bye bye cold biome, hello hot water...

46 minutes ago, Lifegrow said:

I once broke open a massive iron volcano, let it spew into a waste water tank, and over the course of an entire playthrough didn't have to replace the water even once

You have a lot of playthoughs on your channel 

can you post a link to the one you're talking about so we can see this?

3 hours ago, Neotuck said:

yours requires a cold source of PW like a slush geyser 

If I used a cold PW source I could forgo the need of an aqua tuner as well

Its My toiletwater.

But My system would run perfectly, with 90 degree pW. The heat deletion comes from The boil.

Its overcomplicated. But very neat. Toilet water into gold!

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