vtx Posted June 28, 2018 Share Posted June 28, 2018 I just run a test, before trying a design. I created a U-tube with one side Vacuum and in other Water. It take more than 5 cycles for both sides to reach balance. It feel like water is a very thick liquid. Did all liquid move at same speed? Link to comment Share on other sites More sharing options...
BlueLance Posted June 28, 2018 Share Posted June 28, 2018 Most liquids move at the same rate, I think Naptha and Oil are the only exception. Oil used to act more like jam and naptha never used to move from its spot, but I think they now also behave like a thick liquid Link to comment Share on other sites More sharing options...
Gurgel Posted June 28, 2018 Share Posted June 28, 2018 It is a limit of the physics simulation. The alternative is to have it move much more quickly, but then you have to model inertia, impacts and probably need to allow mixing of liquids and some other things. You can get away without all these things by making things slow. Anyways, this is not a physics simulation, it just uses elements of a much simplified Physics with some impossible things added (like WWs, or zero-energy aggregate state changes). Link to comment Share on other sites More sharing options...
Soulwind Posted June 28, 2018 Share Posted June 28, 2018 Just assume that you're in a very low gravity environment. It's why everything moves slow, just like in the movies Link to comment Share on other sites More sharing options...
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