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Why water move so slowly?


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I just run a test, before trying a design.  I created a U-tube with one side Vacuum and in other Water.  It take more than 5 cycles for both sides to reach balance.  It feel like water is a very thick liquid.

Did all liquid move at same speed?

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It is a limit of the physics simulation. The alternative is to have it move much more quickly, but then you have to model inertia, impacts and probably need to allow mixing of liquids and some other things. You can get away without all these things by making things slow. Anyways, this is not a physics simulation, it just uses elements of a much simplified Physics with some impossible things added (like WWs, or zero-energy aggregate state changes).

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