Lilalaunekuh Posted June 1, 2018 Share Posted June 1, 2018 Ok our problem shifted from egg managment to egg shell managment^^ Does someone managed to keep the egg shells away from the compost ? (want to feed all shells to my granulator) Link to comment https://forums.kleientertainment.com/forums/topic/91271-egg-shell-managment/ Share on other sites More sharing options...
Arxeon Posted June 1, 2018 Share Posted June 1, 2018 Perhaps a tile switch where the shells fall can be used to lock out the room to the compost Link to comment https://forums.kleientertainment.com/forums/topic/91271-egg-shell-managment/#findComment-1040221 Share on other sites More sharing options...
clickrush Posted June 1, 2018 Share Posted June 1, 2018 Did egg micro management actually fully go away? If I want to maintain X creatures in a stable, can I set up an incubator and an egg storage w/o having to do manual adjustments now, while providing constant egg production (no 'expecting'/'overcrowded')? Doesn't the new change to storing eggs actually mean that it is impossible to set up automation to steer the population (like the water clock one)? Link to comment https://forums.kleientertainment.com/forums/topic/91271-egg-shell-managment/#findComment-1040226 Share on other sites More sharing options...
Lilalaunekuh Posted June 1, 2018 Author Share Posted June 1, 2018 42 minutes ago, clickrush said: Did egg micro management actually fully go away? For auto-wrangable critters: Yes 42 minutes ago, clickrush said: If I want to maintain X creatures in a stable, can I set up an incubator and an egg storage w/o having to do manual adjustments now, while providing constant egg production (no 'expecting'/'overcrowded')? For auto-wrangable critters: Yes, but not at the maximum number of critters that you could have in a stable (at max critter count you would have a bit lower production for the time till you sweep a new egg) 44 minutes ago, clickrush said: Doesn't the new change to storing eggs actually mean that it is impossible to set up automation to steer the population (like the water clock one)? The old way could have some flaws now (you could have eggs that aren´t able to incubate anymore) Link to comment https://forums.kleientertainment.com/forums/topic/91271-egg-shell-managment/#findComment-1040239 Share on other sites More sharing options...
clickrush Posted June 1, 2018 Share Posted June 1, 2018 @Lilalaunekuh Oh I missed that autowrangle feature. But I still don't really get it. When I have a stable with autowrangle (space required - 1) set up and a separate breeding room, then my breeding room still wont see if my critter number in the stable is < max - 1 or not. So I still need a water clock or something to maintain a number of critters in the stable while having max (cookable) eggs production because my incubator will produce too many critters. Link to comment https://forums.kleientertainment.com/forums/topic/91271-egg-shell-managment/#findComment-1040245 Share on other sites More sharing options...
blash365 Posted June 1, 2018 Share Posted June 1, 2018 It's not exactly working for me either. I had a stable with 1 hatch, autowrangle on, 1 critter. As soon as the hatch layed the first egg, the hatch was wrangled and put somewhere else. While i can think of scenarios, where you want to remove critters from your stable, once they layed an egg, i can also think of scenarios, where you want your critters to stay and the eggs to be removed. I think we need more options for the autowrangle feature: * wrangle only adults/babies/"eggs" * wrangle critters above max age * prefer wild/tame when wrangling Link to comment https://forums.kleientertainment.com/forums/topic/91271-egg-shell-managment/#findComment-1040261 Share on other sites More sharing options...
Lilalaunekuh Posted June 1, 2018 Author Share Posted June 1, 2018 2 hours ago, blash365 said: I had a stable with 1 hatch, autowrangle on, 1 critter. As soon as the hatch layed the first egg, the hatch was wrangled and put somewhere else. That´s close to my idea, a "one critter stable" that keeps one critter/egg alive. Now I end up with critter beeing wrangled att ~60% of their life cycle. Now I build a bigger "working" stable where I dump my wrangled critters. Link to comment https://forums.kleientertainment.com/forums/topic/91271-egg-shell-managment/#findComment-1040335 Share on other sites More sharing options...
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