Greep Posted May 16, 2018 Share Posted May 16, 2018 So I've been trying to figure out cooling methods without abusing fixed heat methods like water sieves, and I'm worndering what other people have come up with. The first is one that will probably last me the whole game until I get bored: I found a polluted water geyser that outputs at a tremendous rate but is unusable without killing the germs off. So I'm simply going to take the water, heat it up, and then dispose of it in an absolutely massive sealed off reservoir. Polluted water has a high specific heat, so I should be able to kill off heat way faster than I'm using it, I just need to lock off a fourth of the map or so for the big reservoir. Any solution which lasts me for 10,000 cycles is pretty much infiniite in my eyes. because of the wide variety of geysers found on maps these days like liquid cool carbon and such, this is likely a solution for any map. The second is one I thought of while heating up oil with magma for power purposes. You can reach a gas density of 1000kg simply by piping in any liquid and boiing it. And while hydrogen has 5x the conductivty of natural gas I believe theoretically that wheezeworts in 1000kg natural gas are about 10 times more effective than in 20kg hydrogen gas. You would have to cool the extremely hot natural gas to 80 C for wheezeworts to survive, but this only has to be done exactly once. I like this idea because it involves cooling your base down with magma, and the only "magic" is the obviously intentional wheezewort. Link to comment https://forums.kleientertainment.com/forums/topic/90893-creative-cooling-methods/ Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted May 16, 2018 Share Posted May 16, 2018 13 minutes ago, Greep said: The second is one I thought of while heating up oil with magma for power purposes. You can reach a gas density of 1000kg simply by piping in any liquid and boiing it. And while hydrogen has 5x the conductivty of natural gas I believe theoretically that wheezeworts in 1000kg natural gas are about 10 times more effective than in 20kg hydrogen gas. no matter the mass of gas, wheeze only absorb and output 1kg in a second. Link to comment https://forums.kleientertainment.com/forums/topic/90893-creative-cooling-methods/#findComment-1035891 Share on other sites More sharing options...
Greep Posted May 16, 2018 Author Share Posted May 16, 2018 Oh seriously? Well there goes that theory Actually, I missed a decimal place anyways, natural gas is 50 times less conductive than hydrogen xD Link to comment https://forums.kleientertainment.com/forums/topic/90893-creative-cooling-methods/#findComment-1035893 Share on other sites More sharing options...
Oozinator Posted May 16, 2018 Share Posted May 16, 2018 6 minutes ago, Greep said: Oh seriously? Well there goes that theory Earth is a cube! Link to comment https://forums.kleientertainment.com/forums/topic/90893-creative-cooling-methods/#findComment-1035894 Share on other sites More sharing options...
Greep Posted May 16, 2018 Author Share Posted May 16, 2018 Well in any case that did get me thinking a bit more, and I could heat up the reservoir even more with an aquatuner to 170C and boiling the polluted water, so there's another bajillion watts I can get rid of. I would just have to surround the aquatuner by non-insulating tiles and submerge it in oil. Link to comment https://forums.kleientertainment.com/forums/topic/90893-creative-cooling-methods/#findComment-1035895 Share on other sites More sharing options...
rodr Posted May 16, 2018 Share Posted May 16, 2018 Do you also figure out ways around plants not breathing? Link to comment https://forums.kleientertainment.com/forums/topic/90893-creative-cooling-methods/#findComment-1035904 Share on other sites More sharing options...
Lilalaunekuh Posted May 17, 2018 Share Posted May 17, 2018 Consider the cooling method i fall in love with: the shine bug cooler (consider that bugs die with all their stored heat and spawn at 15C) Link to comment https://forums.kleientertainment.com/forums/topic/90893-creative-cooling-methods/#findComment-1035908 Share on other sites More sharing options...
Greep Posted May 17, 2018 Author Share Posted May 17, 2018 Well, at 50kg that's a lot of dead bugs xD Dreckos would probably be better at 400kg even with the slower reproductive rate. Actually their phsosporite poop might be even better at 1.6kg,although you'd have to pick and dump it. Edit: HMMMM! Here's an interesting idea. If you could freeze the polluted water first (Assuming an initial 30C with 50C cooling), then you could store an infinite amount of polluted water in a space by moving them to a storage unit, unchecking the option, and then removing the floor, and sealing it back up and repeating. Then you could heat it from -20C to 170C for crazy amounts of net heat reduction in a given space. ...Actually... you could do this with any resource couldn't you? Just dump 600 tons of sandstone on a puddle of a few tons of polluted water and heat it up. And the sandstone pile should keep the polluted water cool. Whoooooooooooooooa. Link to comment https://forums.kleientertainment.com/forums/topic/90893-creative-cooling-methods/#findComment-1035915 Share on other sites More sharing options...
Lilalaunekuh Posted May 17, 2018 Share Posted May 17, 2018 It´s more like i have huge bug farms and i can dump eggs in any room inside my base to delete some heat when the bug hatches and dies. (+ Some nice decor and light) Link to comment https://forums.kleientertainment.com/forums/topic/90893-creative-cooling-methods/#findComment-1036069 Share on other sites More sharing options...
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