CrypticFox Posted May 12, 2018 Share Posted May 12, 2018 I was wrangling dreckos for my ranch the other night on stream and noticed that if you wrangle a drecko who has already had their scales trimmed off, they immediately go back to have full scales when you release them. Doing this you could trim them, wrangle, release, trim, wrangle, release indefinitely for unlimited reed fiber or plastic resources. Pretty sure this isn't an intended feature and might need to be corrected. Link to comment https://forums.kleientertainment.com/forums/topic/90761-wrangling-dreckos-exploit/ Share on other sites More sharing options...
crypticorb Posted May 13, 2018 Share Posted May 13, 2018 This has reported in the bug report section, and will reportedly be fixed in the next update. Currently, wrangling critters of any type will reset them to completely wild, with default values for calories, tameness, and scale growth. Link to comment https://forums.kleientertainment.com/forums/topic/90761-wrangling-dreckos-exploit/#findComment-1035123 Share on other sites More sharing options...
jigggy2000 Posted May 14, 2018 Share Posted May 14, 2018 5 hours ago, crypticorb said: This has reported in the bug report section, and will reportedly be fixed in the next update. Currently, wrangling critters of any type will reset them to completely wild, with default values for calories, tameness, and scale growth. I kinda hope they keep the turning back to wild aspect of wrangling. They can fix the reset of everything else, but keep turning back to wild thing. I use it to turn tamed pacu's to wild ones since wild pacu's are waaaaaay more useful than tamed ones. Other wise Im limited to only the wild pacus in the world. And anyway it kinda makes sense if you think about it. People catch and release animals when they need to be rehabilitated. So they're tame when taken care of but need to be wild again when released. Link to comment https://forums.kleientertainment.com/forums/topic/90761-wrangling-dreckos-exploit/#findComment-1035152 Share on other sites More sharing options...
Kabrute Posted May 14, 2018 Share Posted May 14, 2018 personally I would let it happen incrementally so that the player could wrangle a critter 2-4 times and wildize it, but not risk full wild state just because you need to move your critter from point A to point B Link to comment https://forums.kleientertainment.com/forums/topic/90761-wrangling-dreckos-exploit/#findComment-1035175 Share on other sites More sharing options...
eloy2030 Posted May 16, 2018 Share Posted May 16, 2018 On 5/13/2018 at 10:24 PM, jigggy2000 said: I kinda hope they keep the turning back to wild aspect of wrangling. They can fix the reset of everything else, but keep turning back to wild thing. I use it to turn tamed pacu's to wild ones since wild pacu's are waaaaaay more useful than tamed ones. Other wise Im limited to only the wild pacus in the world. And anyway it kinda makes sense if you think about it. People catch and release animals when they need to be rehabilitated. So they're tame when taken care of but need to be wild again when released. better yet, fix the pacu Link to comment https://forums.kleientertainment.com/forums/topic/90761-wrangling-dreckos-exploit/#findComment-1035874 Share on other sites More sharing options...
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