InSpace Posted February 13, 2013 Share Posted February 13, 2013 1% chance to drop is waay to grindy, increase it to 5% or 10%. Having to kill 100 Krampus on avarage for 1 sack is Insane. Link to comment https://forums.kleientertainment.com/forums/topic/9014-increase-krampus-sack-drop-chance/ Share on other sites More sharing options...
Palpetinus Posted February 13, 2013 Share Posted February 13, 2013 I think they already increased it... Link to comment https://forums.kleientertainment.com/forums/topic/9014-increase-krampus-sack-drop-chance/#findComment-78599 Share on other sites More sharing options...
PistonPower Posted February 13, 2013 Share Posted February 13, 2013 I always saw it as a nice surprise and nothing more... who would invoke 100 krampii for a couple of extra slots? Link to comment https://forums.kleientertainment.com/forums/topic/9014-increase-krampus-sack-drop-chance/#findComment-78622 Share on other sites More sharing options...
AnEmptyDream Posted February 13, 2013 Share Posted February 13, 2013 I honestly don't think they would need too because it isn't a necessary thing and if anything it is a end game goal. Because either way it doesn't really change your game that much at any given time. Link to comment https://forums.kleientertainment.com/forums/topic/9014-increase-krampus-sack-drop-chance/#findComment-78648 Share on other sites More sharing options...
InSpace Posted February 13, 2013 Author Share Posted February 13, 2013 It is still rare if you increase the dropchance a couple of %. But 1%, that's harsh. Link to comment https://forums.kleientertainment.com/forums/topic/9014-increase-krampus-sack-drop-chance/#findComment-78680 Share on other sites More sharing options...
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