InSpace Posted February 13, 2013 Share Posted February 13, 2013 1% chance to drop is waay to grindy, increase it to 5% or 10%. Having to kill 100 Krampus on avarage for 1 sack is Insane. Link to comment Share on other sites More sharing options...
Palpetinus Posted February 13, 2013 Share Posted February 13, 2013 I think they already increased it... Link to comment Share on other sites More sharing options...
PistonPower Posted February 13, 2013 Share Posted February 13, 2013 I always saw it as a nice surprise and nothing more... who would invoke 100 krampii for a couple of extra slots? Link to comment Share on other sites More sharing options...
AnEmptyDream Posted February 13, 2013 Share Posted February 13, 2013 I honestly don't think they would need too because it isn't a necessary thing and if anything it is a end game goal. Because either way it doesn't really change your game that much at any given time. Link to comment Share on other sites More sharing options...
InSpace Posted February 13, 2013 Author Share Posted February 13, 2013 It is still rare if you increase the dropchance a couple of %. But 1%, that's harsh. Link to comment Share on other sites More sharing options...
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