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Backpack Suggestion


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I suggested this on another thread about Dupe AI but,
I would love to see a backpack mechanic to allow dupes to carry different or more items.
Requiring them to be crafted via the loom at whatever cost needed. Ex: 4x reed, 100Kg plastic.
All backpacks would prohibit dupes from dropping resources when their task immediately changes.
Ex: bringing coal to gens but has to eat or use the washroom or runs out of oxygen.
 

Medpack: allows the dupe not to become infected by diseased resources (polluted water containers, slime, etc less handwashing)
Collector Backpack: increased carry capacity (could require metal in the recipe)
Multi Backpack: carry multiple resources (I personally think dupes should be able to do this already)
Farmers Backpack: Faster farming/fertilizing 

What ideas do you guys have for backpacks?

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