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social update, part 3


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::gases, materials and germs::

so i've been thinking about ideas for the game, and i digest, these are not really good,

so, ok then, let's go.

new minerals

neuronium: raw ore, can act as a charge for a facilitator of any type, these come in small clusters and get you very little, gives off a gas called oxeegen, a false oxygen that is inhabited by brain feeders (germ). found in the jungle biome. overheat temp. +130 C, decor +5% nuronium.tif

uraninite: MIC. is a hard metal with interesting chemical properties, energy values and germ reduction. this home's a germ called "fallout", a dangerous germ that quickly kills its target, along with multiplying on almost anything with uraninite in close proximity. overheat temp +4000, decor - 5%, thermally reactive uranite.tif

ok then, that may be it, well, for now...

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2 hours ago, vovik said:

and call that germ "radiation"

seems like a good idea, but radiation and fallout are almost the same thing, its just that fallout comes after radiation which is before radiation poisoning / cancer, what was I talking about again?

Hi, good idea about uraninite, but please, make it so that you get rid of the "fallout" or  disease, with the help of whiskey tree (social update, part 1!), medicines or something like that.

At the same time, please, bring in some crystals or quartz ore, with which to make glass. Has many applications, such as:
for decorations (aquariums),
for space costume (better tier),
advanced machines
bottle water
room doors

2 hours ago, ImpalerWrG said:

That's not the proper use of the term fall-out, that  specifically means radioactive dust from an atomic bomb that literally falls out of the upper atmosphere great distances from ground zero.

yeah, you may be right. it both makes sense and also is a better term, im thinking "radioactivity", or is that too vague?

2 hours ago, bystander88 said:

Hi, good idea about uraninite, but please, make it so that you get rid of the "fallout" or  disease, with the help of whiskey tree (social update, part 1!), medicines or something like that.

At the same time, please, bring in some crystals or quartz ore, with which to make glass. Has many applications, such as:
for decorations (aquariums),
for space costume (better tier),
advanced machines
bottle water
room doors

good ideas and ideas of nullification, it fits well with both the style and theme of ONI, whilst not getting too much into don't starve, .__., whelst, anyway, good ideas!

2 hours ago, vovik said:

well, sand turns into glass if melted...

Yes, but if you make a recipe that combines sand and quartz, the introduction to the glass is made a little later, not in the beginning when you have many other worries you have to deal with.

And then, it's a new resource, a new block, that glimmers (a bit) in the dark and/or at a distance.

Glass is not just pure silica, you need things like Soda (Sodium dioxide) as a flux to make glass.  I recommended Bleach stone to renamed salt and serve as a source of Sodium after it is split to release Chlorine.  5 kg Sand + 1 kg Sodium would be a good glass recipe for the mid to late game, it is naturally going to be very energy/heat intensive process.

On 4.3.2018 at 11:34 PM, Dragon_master said:

seems like a good idea, but radiation and fallout are almost the same thing, its just that fallout comes after radiation which is before radiation poisoning / cancer, what was I talking about again?

Fallout is the Radioactive rain after a nuke goes off

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