Developer Cheerio Posted February 16, 2018 Developer Share Posted February 16, 2018 Fixed a crash that could occur when dupes would use a bed/toilet. View full update 5 Link to comment Share on other sites More sharing options...
PhailRaptor Posted February 16, 2018 Share Posted February 16, 2018 (edited) Ok, so... it seems this update broke my save. My base was running just fine last night, now today when I try to load, there's a weird long "hang" where the screen is washed out white. The displays in the top left are all wrong -- to the tune of 99 Dupes. When the hang clears, everything looks normal, but as soon as I unpause the game it freezes, then Windows reports ONI not responding. It was an auto-save, if that makes any difference. Edited February 16, 2018 by PhailRaptor Link to comment Share on other sites More sharing options...
Lutzkhie Posted February 17, 2018 Share Posted February 17, 2018 my naturally growing thimble reed is now gone haha Link to comment Share on other sites More sharing options...
Lutzkhie Posted February 17, 2018 Share Posted February 17, 2018 electrical engineer and mechatronics engineer on the job panel doesn't show proper "relevant skill" it shows 0 for all dupes even if they have high tinkering skill also sometimes a tile won't be constructed even if they already delivered minerals to it, i have to cancel and build it Link to comment Share on other sites More sharing options...
PhailRaptor Posted February 17, 2018 Share Posted February 17, 2018 Now that I'm home from work, I fiddled with it some more. I was able to get it to work by loading the game but leaving it paused, and then manually saving. After that I went to the main menu and manually loaded the game (not Resume). Now it's working fine. *confused shrug* Link to comment Share on other sites More sharing options...
vonVile Posted February 21, 2018 Share Posted February 21, 2018 (edited) I'm getting hit with a lot of lag, which I haven't had before. I'm not sure which update caused the problem since I didn't play the game immediately after the first Friday update was released. It usually lasts for like 5-10 solid seconds randomly at least once a Cycle. Edited February 21, 2018 by vonVile Link to comment Share on other sites More sharing options...
vonVile Posted February 22, 2018 Share Posted February 22, 2018 Okay, it looks like the lag problem has stopped. The only thing I can see why it happened was because of the update running the first play through. Link to comment Share on other sites More sharing options...
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