The Plum Gate Posted January 31, 2018 Share Posted January 31, 2018 The occupational update brings some new automation opportunities to us with the new machines, so do share.. I thought I would share a generic but useful mid to early game automation circuit - I needed it mostly when trying to manage power line load with various machines running - I needed them to run, but not all at the same time - so huzzah for automation. This is basically a priority automation circuit where one signal can interrupt another without back-bridging the interrupting circuit or creating a race condition with competing on off signals. For this case, I have two pumps gas and I don't want them to both run at the same time ( because of the power limits in my early base ). Both pumps - I only want on under certain atmospheric conditions - I'm using two atmo-switches accordingly. The pump ( and atmo switch ) on the left is my interrupter - when it's on, regardless of what the other atmo switch ( right side signal ) is indicating, that right side automation circuit ( and pump ) needs to be off. In other words, the pump on the right needs to run when the atmo switch on the right tells it to, unless it's interrupted. I was able to accomplish this by using two gates, XOR and AND. So each pump will turn on and off according to their atmo switches - unless both turn on. The left side automation circuit has priority over the other. A permissive NOT signal injection into the line when it turns on. The above state allows the right hand side to operate by bridging the conditional input of the XOR with the input of the AND. The AND receives the XOR signal as on and the Atmo signal as on and the pump turns on. Right hand circuit is not interrupted. The above state turns on the pump at the right directly, and throws an on signal to the XOR gate. If the on states happen to be the same - either both on or both off, the XOR gates throws an off signal - the right hand circuit is interrupted ( in this case it's the upper right green through the gates to the output of the AND gate ). In the event that the left side is on and right circuit is off, then the bridge from XOR input to AND input would cause the And output to be false. Not shown is when both are off, XOR is also off and AND is also off since both inputs to AND must be true to turn on. Accordingly, The right side atmo switch would be off (false) and thus the right side of the circuit and pump. I can see how this might be a nice circuit to have in the future. I'm sure there are significantly more efficient ways to set up an elctrolyizer room, but this is about the circuit I'm posting here. One could argue that a power cutoff switch might be used in this instance, but that turned out to be more of a hassle than I thought. Here are some other useful links in the forum: Enjoy that last one! Link to comment https://forums.kleientertainment.com/forums/topic/86981-new-update-new-automation-opportunites/ Share on other sites More sharing options...
Saturnus Posted February 1, 2018 Share Posted February 1, 2018 A NOT gate on the left sensor line could replace the XOR gate. Function is the same but perhaps a little easier to understand for non-technically minded people. The line the NOT gate is on is the master that can turn the other line off. As long as left pump is off one input of the AND sees a TRUE signal from the NOT gate on that line. Meaning the other sensor can freely turn the right side pump on and off via the AND gate. Link to comment https://forums.kleientertainment.com/forums/topic/86981-new-update-new-automation-opportunites/#findComment-998149 Share on other sites More sharing options...
The Plum Gate Posted February 1, 2018 Author Share Posted February 1, 2018 Video directly embedded in the maiden post of this link. Link to comment https://forums.kleientertainment.com/forums/topic/86981-new-update-new-automation-opportunites/#findComment-998321 Share on other sites More sharing options...
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