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[Occupational Upgrade] Can't get Hydroponic Working.


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Bristle Blossom requires 20kg/cycle of water.... but the tiles aren't taking in any water? The pipes get backed up with 10kg blobs of water. The Atmosphere and Temp are all in the perfect range.. but I still get the irrigation error. Is this a bug, or am I not understanding how to make these work?

I've tried a couple different setups for pumping water to/through them. Have the pipe go straight through all of the tiles, or have a line feed each one individually, neither one works. :/

screen shot and save file helps as plumbing is wonky.   My current setup, bridges are 100% required as is for this setup to feed everything properly.

image.thumb.png.e7ff30fc8660168877a1cdb7123cf673.png

secondly, check the pipe at the box and check the box to make sure there is no pwater blocking your irrigation.

Click on the farm and check it's Contents.

 

For some reason I kept getting polluted water in the farms and having to click the 'empty' button to get them working again.

 

I believe it may be a bug as I'm fairly sure my plumbing was clean, but I wasn't able to reproduce it and was never 100% certain that was the case.

 

(I actually think plants should consume both polluted and unpolluted water, but simply not grow in the presence of whichever type of water they don't like)

8 hours ago, ScreenNameMissing said:

I'm not 100% sure, but I believe pulling the pipe right through the tiles like that will give issues. What you want is to run the pipe underneath the farm tiles, and branch off into each tile separately.

8 minutes ago, turbonl64 said:

I'm not 100% sure, but I believe pulling the pipe right through the tiles like that will give issues. What you want is to run the pipe underneath the farm tiles, and branch off into each tile separately.

No you are wrong, all of that branching will create decision points and the last item in the line will almost never get anything.  If you do a straight feed through it feeds everything in the line.  The problem is as I pointed out earlier, they need to go through and dump the polluted water out of the farm tiles. Then they work

Spacefaring Spacepad.sav

4 minutes ago, Kabrute said:

No you are wrong, all of that branching will create decision points and the last item in the line will almost never get anything.  If you do a straight feed through it feeds everything in the line.  The problem is as I pointed out earlier, they need to go through and dump the polluted water out of the farm tiles. Then they work

Well I disagree the last item will not get anything. All the other tiles will fill up and stop accepting large amounts of water. In such a small farm the last item will receive water, just a tiny bit later. Anyway if you are really worry about that you can always valve it.

I ran a 100+ sleet wheat farm like that. Although it took several cycles before the pipes fully buffered and thus the last plants in the chain receiving water, after that these plants never had watering issues.

Of course if the tiles are filled with polluted water, than that's a different matter.

Load up my save and check out the setup, I can literally pull the entire 10kg/s a pump delivers using creative bridge work but go ahead, I'm not going to bash my ahead against that wall I already have.  I build mechanical filters, no power, just bridges and valves and hook them up when and where I need instead of powered ones because I have come to understand the mechanics of the packet system the game uses.

3 minutes ago, Kabrute said:

Load up my save and check out the setup, I can literally pull the entire 10kg/s a pump delivers using creative bridge work.

Yes ok, not going to argue that. I think I heard something a few months ago this setup was bugged, but they probably fixed it by now.

If all his tiles have pwater, it would definitely explain why his farm is not working. He will need to empty the tiles. Then his farm should work as is.

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