Jump to content

Empty Farm Tiles

Recommended Posts

31 minutes ago, Dujour said:

Or make it a function of your builder/deconstructors skill level. Chance to cause flood lowered at higher levels.

Or choose a longer "Safely deconstruct" tasks that prevents floods at the cost of time. 

Not a bad suggestion. Only skilled dupes can deconstruct something properly. No need for a chance though.

Link to comment
Share on other sites


This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

  • Create New...