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Favor the player, not the monsters


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I find it absolutely ridiculous that when the game lags, monsters are hitting you when you are no where near them. Its really upsetting when you die and you had no control. When a player is lagging, they should be favored over the monsters. 

Meaning, if the monster isn't able to hit them on their screen they shouldn't get hit.

Icredibly annoying that I died to a hound sniper! Horrible lag compensation!

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its because server-side, you're right by the enemy thats hitting you. lag compensation in this game is basically showing you false information to make you feel better. turn it off and youll know exactly where you are server-side and avoid mistakes like shadow hits.

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