Gill381 Posted December 17, 2017 Share Posted December 17, 2017 So! I was thinking about the critters (The ones that you adopt at the rock dens.) and I figured, they should do something other than eat your food, here’s a breakdown of how I think it should go: •Glomglom: Gives off a small sanity boost (maybe something like +3/min) and would produce Glommer’s goop periodically, but not as often as Glommer. •Kittykit: Like Catcoon, it should periodically give gifts, but again, not as often. •Vargling: Fights doing 5 Damage each time, it wouldn’t die, but it would get “knocked out” where then it whimpers and runs back to the player and must be fed before it fights again. It would have 300 health. •Ewelet: Periodically produces phlegm, and can be shaved for steel wool. •Giblet: Would need to be fed more often than other critters but could be shaved for Yellow and Red feathers. •Broodling: Could be shaved every 20 Days for Scales, and food could be cooked over it. If you have any more suggestions, don’t hesitate to comment! I figured it would be cool if the critters had more uses, so they would be more interactive to the game! Link to comment https://forums.kleientertainment.com/forums/topic/85516-critters-suggestions/ Share on other sites More sharing options...
Sinister_Fang Posted December 17, 2017 Share Posted December 17, 2017 I'd personally like to see any critter related perks work off of the currently pointless trait system they have instead of being unique to a specific critter. Link to comment https://forums.kleientertainment.com/forums/topic/85516-critters-suggestions/#findComment-984921 Share on other sites More sharing options...
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