TagumonYatsuray Posted November 28, 2017 Share Posted November 28, 2017 I want my character to recovery sanity in the rain... and to move faster in the rain... I put this in my characters file, local function onisraining(inst, israining) if israining then inst.components.locomotor.walkspeed = 20 inst.components.locomotor.runspeed = 24 else inst.components.locomotor.walkspeed = 2 inst.components.locomotor.runspeed = 3 end end The numbers are high, because I still can't see a difference and I'm not sure if it's even working... Link to comment Share on other sites More sharing options...
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