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Mobs might have a little bit too much health?


Leonardo Cox

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Mobs are awfully bulky, I'm all for them surviving multiple players attacking one at once, but it gets awfully drawn out and boring when you're trying to fight off a group of enemies. It'd probably be more fun if mobs didn't have as much health so you don't spend a few minutes just to clear out one group of enemies.

I honestly find the mobs health to be not too much of an issue. The real issue that happens is when you're not coordinating as a team. Enemies go down way quicker if you're able to focus on them as a team. This isn't a solo effort, this is a group effort.

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