DarkDeny Posted September 29, 2017 Share Posted September 29, 2017 I built an animal trap and got a slickter in it. And then... nothing happens! I had animal relocator in just about 10 tiles to the right of trap location. Noone comes to relocate slickster. Ok, I deconstructed that trap, and got bagged slickster, and again - nothing happens. So I practically "disabled" my slickters! Does not sound like fun, since I spend kinda 100-150 of cycles to get to play, remove hot oil (it was about 180C), and then just disable my little usefull creature! Link to comment https://forums.kleientertainment.com/forums/topic/82491-do-animal-traps-work/ Share on other sites More sharing options...
DarkDeny Posted September 29, 2017 Author Share Posted September 29, 2017 sweeping wont work, path is OK, what else did I miss? Anyone had luck with traps? build is 234780. Link to comment https://forums.kleientertainment.com/forums/topic/82491-do-animal-traps-work/#findComment-959196 Share on other sites More sharing options...
Saturnus Posted September 29, 2017 Share Posted September 29, 2017 Traps seems to work as intended at the moment. Release points, not so much. There's plenty of threads on the subject. Link to comment https://forums.kleientertainment.com/forums/topic/82491-do-animal-traps-work/#findComment-959197 Share on other sites More sharing options...
DarkDeny Posted September 29, 2017 Author Share Posted September 29, 2017 So the workflow is buggy, right? We can catch, but not release? Link to comment https://forums.kleientertainment.com/forums/topic/82491-do-animal-traps-work/#findComment-959201 Share on other sites More sharing options...
Lifegrow Posted September 29, 2017 Share Posted September 29, 2017 43 minutes ago, DarkDeny said: So the workflow is buggy, right? We can catch, but not release? Or worse, when you do release - the trapped creature vanishes... Link to comment https://forums.kleientertainment.com/forums/topic/82491-do-animal-traps-work/#findComment-959210 Share on other sites More sharing options...
DarkDeny Posted September 29, 2017 Author Share Posted September 29, 2017 I got "lucky", my creature is just "bagged" Link to comment https://forums.kleientertainment.com/forums/topic/82491-do-animal-traps-work/#findComment-959211 Share on other sites More sharing options...
Lifegrow Posted September 29, 2017 Share Posted September 29, 2017 30 minutes ago, DarkDeny said: I got "lucky", my creature is just "bagged" I meant when you deliver it to the point - you can watch the dupes drop it off, some white text will appear with "bagged hatch 1000g" for example, but then *poof* - hatch is sent spiralling aimlessly through the nether Link to comment https://forums.kleientertainment.com/forums/topic/82491-do-animal-traps-work/#findComment-959222 Share on other sites More sharing options...
DarkDeny Posted September 29, 2017 Author Share Posted September 29, 2017 yeah I got it, I meant my slickter is never getting unbagged =) so like Shredinger's slickster... Link to comment https://forums.kleientertainment.com/forums/topic/82491-do-animal-traps-work/#findComment-959223 Share on other sites More sharing options...
DarkDeny Posted September 29, 2017 Author Share Posted September 29, 2017 37 minutes ago, Lifegrow said: I meant when you deliver it to the point - you can watch the dupes drop it off, some white text will appear with "bagged hatch 1000g" for example, but then *poof* - hatch is sent spiralling aimlessly through the nether 234935 seems to be fixing these problems =) Link to comment https://forums.kleientertainment.com/forums/topic/82491-do-animal-traps-work/#findComment-959232 Share on other sites More sharing options...
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