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A clothing rack would increase the usability of the clothing system and give easy usage for the other suits. It would have a storage capacity for a few clothes and same kind of direction based usage like ore scrubbers and wash basins have. When going past this the dupes would drop what they are wearing and equip one from the rack if they didnt have that already on. With this kind of setup you would place one for cold clothes when going into cold areas and one next to it when they are coming out from that area. Priority would work just like storage compactors so higher priority = more priority for dupes to restock the rack.

This could be an easy way to introduce new clothes and get the clothing system sorted out into something that is easier to manage and get more use out of all different versions.

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https://forums.kleientertainment.com/forums/topic/82046-clothing-rack/
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Klei should implement new tab for clothing, or they can improve the vital tab.

Currently we manually click cloth and assign it one by one. And its hard to check which dupe already wearing clothes.

clunky like assign wounded dupe to rejuvenator, to find which dupe , we must manually check on vital tabs.

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