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Clothing assign tab like Consumables tab - Wear and tear


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Clothing is a little bugged and kind of tedious to use if you have a lot of dupes..

If you assign one to a dupe. They pick it up. But if you hover the mouse over where they were. It is still there but invisible.

To get around this I suggest we use a tab like what they are allowed to eat. Just for clothing.

Make clothing wear and tear as they use it. So the dupes will need a continous supply.

I am looking forward to the Bio Hazard suit. Radiation suit. Diving suit and stuff like that :) 

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