Jump to content

[Question] Is there a way to make an entity look like it's floating?


Recommended Posts

I'm adding a new NPC to my mod called a phantom which uses the endothermic fire animation:

9iJYBjc.png

It looks nice as it is but I'm wondering if there's a way to make it look like it's hovering higher without changing its actual z pos.

If it involves changing the actual animation files, I have no idea how to do that.

The file I took the anim code from (coldfire_fire) used inst.AnimState:SetFinalOffset(-1) but this didn't seem to do anything when I tried it.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
  • Create New...