yawnm3 Posted July 20, 2017 Share Posted July 20, 2017 So this issue I am having is my own mod. I have submitted my mod to the workshop called "Server Announcement". It is currently usable whenever I create a game as a host. But here is where the problem starts. When I set up a dedicated server, the server does not activate or recognise my mod. It shows the server has "No Mods". I already did copied all the workshop mod folder from Dont Starve Together to Dont Starve Together Dedicated Server > mod folder. I have also copied the cluster_1 'modoverrides.lua' file from the game I created earlier with no issue and paste it in both my Master and Caves folder. But whenever I login to the game and Search my server on LAN, my server shows that there are no mods activated. (The mod logo is not lit). Am I doing something wrong? I logged in into my own dedicated server, and the game has no bug or error. Just a normal game without mod. Link to comment https://forums.kleientertainment.com/forums/topic/80713-mod-usable-on-host-but-not-dedicated/ Share on other sites More sharing options...
yawnm3 Posted July 21, 2017 Author Share Posted July 21, 2017 bump Link to comment https://forums.kleientertainment.com/forums/topic/80713-mod-usable-on-host-but-not-dedicated/#findComment-940563 Share on other sites More sharing options...
ZupaleX Posted July 21, 2017 Share Posted July 21, 2017 Which flag did you put in your modmain.lua? Link to comment https://forums.kleientertainment.com/forums/topic/80713-mod-usable-on-host-but-not-dedicated/#findComment-940638 Share on other sites More sharing options...
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