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tile breaking under water pressure


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So I discovered that building pools just out of tiles might not be a great idea.

 

All my waters are now mixed because my carefully places pools broke and mixed into one another :'-(

 

Is there a known way to avoid that ? (I guess keeping some original material instead of tiles might do)

Subterranean Cosmos Cycle 255.sav

Made an account just to talk about this myself... I'm noticing water randomly pooling. In the screenshot the pool is close to full, but that glob has been there since it was empty (I've been hoping dropping more on is would help "flush" it so to speak... No luck)

This is the third time it's happened. The water in the pool isn't densely packed, and neither is the water next to it. Is it a glitch where it stacks to 10,000kg? The wall it is breaking through is granite, and so is the entire structure you see. (I had to reinforce the catch pool after my last..... Well... Mistake.) I planned on tripling that wall too, didn't think it would stack so high in one spot.

I thought at first it could have been because of the buoyancy of the polluted water next to it, but it has happened before with pure polluted.

Weight.jpg

Comparison.jpg

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