stgo Posted May 24, 2017 Share Posted May 24, 2017 So I discovered that building pools just out of tiles might not be a great idea. All my waters are now mixed because my carefully places pools broke and mixed into one another :'-( Is there a known way to avoid that ? (I guess keeping some original material instead of tiles might do) Subterranean Cosmos Cycle 255.sav Link to comment Share on other sites More sharing options...
yungmew Posted May 24, 2017 Share Posted May 24, 2017 I believe 3 block wide walls do not break. Link to comment Share on other sites More sharing options...
Destros09 Posted May 24, 2017 Share Posted May 24, 2017 Gas permeable tiles are unaffected by liquid and hold it Link to comment Share on other sites More sharing options...
Masterpintsman Posted May 24, 2017 Share Posted May 24, 2017 12 minutes ago, Destros09 said: Gas permeable tiles are unaffected by liquid and hold it Just make sure to not expose them to high temperature or they'll melt... Link to comment Share on other sites More sharing options...
Nidhoggur Posted May 25, 2017 Share Posted May 25, 2017 Hey, I had the same problem. Have you tried different tile material? I found out that 2 layer granite works for me. Maybe even 1 layer would work. Link to comment Share on other sites More sharing options...
Darkfoxx117 Posted May 25, 2017 Share Posted May 25, 2017 Gas permeable tiles work but if you want to cool your water they are not so good as they are hydrophobic. Yeah try using stronger materials like granite and obsidian. Link to comment Share on other sites More sharing options...
Grimgaw Posted May 25, 2017 Share Posted May 25, 2017 Manual Airlocks work as walls too. Same cost as gas permeable tiles, hydrophilic and indestructible. Just remember to lock them. Link to comment Share on other sites More sharing options...
Diconius Posted May 25, 2017 Share Posted May 25, 2017 Made an account just to talk about this myself... I'm noticing water randomly pooling. In the screenshot the pool is close to full, but that glob has been there since it was empty (I've been hoping dropping more on is would help "flush" it so to speak... No luck) This is the third time it's happened. The water in the pool isn't densely packed, and neither is the water next to it. Is it a glitch where it stacks to 10,000kg? The wall it is breaking through is granite, and so is the entire structure you see. (I had to reinforce the catch pool after my last..... Well... Mistake.) I planned on tripling that wall too, didn't think it would stack so high in one spot. I thought at first it could have been because of the buoyancy of the polluted water next to it, but it has happened before with pure polluted. Link to comment Share on other sites More sharing options...
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