MathiusXII Posted April 26, 2017 Share Posted April 26, 2017 Is there a way to properly delete the pre-spawned cave entrances/exits and spawn them elsewhere? I've tried to do this many times. I delete the original cave entrance. I then spawn a cave entrance about a screen-sized distance away from the original one. When I enter it, it I go to a florid postern in the cave. I then spawn a cave exit on top of the cave postern, but 95% of the time I teleport to spawn when I use the cave exit. Occasionally I am able to get the exit to link up to my new entrance, but if I try to delete the cave postern, the game crashes. I have been able to get them to link up properly in the past, but it don't know exactly what I did to make them work. Does anyone know how to properly make new synced cave entrances and exits? Link to comment Share on other sites More sharing options...
werlpolf Posted April 27, 2017 Share Posted April 27, 2017 Did it help? Maybe you can post your exact commands for a better troubleshooting... Link to comment Share on other sites More sharing options...
MathiusXII Posted April 27, 2017 Author Share Posted April 27, 2017 Okay I think I actually just figured it out on my own. I found a sinkhole and entered it. I went to its cave exit and then went back to the overworld. I deleted that sinkhole and spawned another one close by. I went into the cave through my new cave entrance and it spawned me at an underground florid postern a ways away from the cave exit I was at before. I teleported to the old cave exit and deleted it. I then spawned a new cave exit. I went through that cave exit and I appeared at my cave entrance! I think my problem before was that I didn't delete the old cave exit, so there was one more cave exit than cave entrance. That might have been bugging it out. Link to comment Share on other sites More sharing options...
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