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Spawn/Rose Biome (repost/edited)


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Originally posted by @EuedeAdodooedoe - Reposted as I can't find it on the first 5 or so pages, yet it's so simple and fixes so many of these games problems.

Proposed change:

Rose Biome - same shape as the original grassy patch, 4x (or different) the size

Turf - Rocky Turf with thorny vines between the cracks, more or less.

Plants - This Rose Biome would have Grass & Twigs, that does not change to Gekkos/Twiggy Trees - When picked it will not respawn until a new player joins, in which the whole biome will regenerate. - Not able to transplant, burn, or any other form of destruction.

Flint - Flint would potentially spawn here allowing for Axes/Pickaxes.

PVP - In the biome, you are safe from attacks providing you joined for the first time. Leaving it will not entitle you to this protection again.

Tentacles, Spider Dens, Lightning etc can not be placed on/target this area.

It's basically a safe zone with resources so you don't die to Darkness (happens a lot when they insist on transplanting every single goddamn grass plant from around spawn)

 

My edits:

PVP - In the biome, you are safe from attacks providing you joined for the first time. Leaving it will not entitle you to this protection again.

Roses - Roses will spawn allowing you to make a Whirly Fan in Summer, or a Pretty Parasol in Spring.

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Thanks for reposting. Just that the plants could be burnt, but would instantly respawn in the state they were burnt in on the special turf anywhere where there is free space, so you can burn them, but it would be pointless since they respawn.

Placing structures on this turf being an impossibility would also be necessary. Moreover, the portal giving off light, with some pillars around that would do the same and regulating your temperature would be needed too, with the ability for each new player to harvest one pillar each (but all pillars regenerating once a new player joins so they can go around the place, picking up their resources), yielding a special tragic torch of sorts, which would last 1 or 2 days or so (even if you have it unequipped), providing heat and light for you for the duration of the time, so you can better prepare yourself for a harsh season if need be (e.g. catching rabbits for earmuffs, so it would be great if earmuffs didn't require science machine to prototype one).

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