Rellimarual Posted October 29, 2016 Share Posted October 29, 2016 In my solo DST game, I spent the whole autumn down in the ruins killing clockworks, and when I emerged, on the last day of fall/first day of winter, Bearger spawned near my base, which is in a pig village. He seems to have dug up some berry bushes and then immediately fallen asleep. He'll do this for the rest of the winter and the spring, right? Unfortunately, bats keep flying out of the caves and attacking him, causing him to wake up briefly, kill them and yawn, putting me and the pigs to sleep if I'm standing too close to him. Is there a way of getting him further away from the base without falling victim to the yawn? Link to comment https://forums.kleientertainment.com/forums/topic/71249-hibernating-bearger-strats/ Share on other sites More sharing options...
Michi01 Posted October 29, 2016 Share Posted October 29, 2016 23 minutes ago, Rellimarual said: In my solo DST game, I spent the whole autumn down in the ruins killing clockworks, and when I emerged, on the last day of fall/first day of winter, Bearger spawned near my base, which is in a pig village. He seems to have dug up some berry bushes and then immediately fallen asleep. He'll do this for the rest of the winter and the spring, right? Unfortunately, bats keep flying out of the caves and attacking him, causing him to wake up briefly, kill them and yawn, putting me and the pigs to sleep if I'm standing too close to him. Is there a way of getting him further away from the base without falling victim to the yawn? push him away Link to comment https://forums.kleientertainment.com/forums/topic/71249-hibernating-bearger-strats/#findComment-830938 Share on other sites More sharing options...
fimmatek Posted October 30, 2016 Share Posted October 30, 2016 Telelocator staff? Link to comment https://forums.kleientertainment.com/forums/topic/71249-hibernating-bearger-strats/#findComment-830960 Share on other sites More sharing options...
Arlesienne Posted October 30, 2016 Share Posted October 30, 2016 I would do this... Treeguards Tentacles Spiders MacTusk Spider queen Deerclops Tooth traps Telelocator staff Walking cane Darts (especially the fire one to open the fight) Link to comment https://forums.kleientertainment.com/forums/topic/71249-hibernating-bearger-strats/#findComment-831112 Share on other sites More sharing options...
Rellimarual Posted October 30, 2016 Author Share Posted October 30, 2016 The telelocator is what I'll try, thanks. I don't want to fight him or risk starting a fire so close to my base and right In the middle of the pig village. Link to comment https://forums.kleientertainment.com/forums/topic/71249-hibernating-bearger-strats/#findComment-831113 Share on other sites More sharing options...
Rellimarual Posted October 31, 2016 Author Share Posted October 31, 2016 Update: Worked like a charm, and it transported him to nearly the exact spot where I'd like him to be, which I found out while leading Deerclops around the same area. He woke up long enough to kill Deerclops and I'm hoping to use him to harvest wood in the fall. (Don't want to risk fire in the summer.) So my next question is: If there is a Bearger left alive on the map, will a new one spawn? If so, do they ever fight each other? Link to comment https://forums.kleientertainment.com/forums/topic/71249-hibernating-bearger-strats/#findComment-831559 Share on other sites More sharing options...
fimmatek Posted October 31, 2016 Share Posted October 31, 2016 I think there can be only one bearger at the same time. Each time I didn't kill it till the next autumn, there didn't come any new, and when I killed it, it came in the first three days of the next autumn. I guess it wasn't just accidental Link to comment https://forums.kleientertainment.com/forums/topic/71249-hibernating-bearger-strats/#findComment-831564 Share on other sites More sharing options...
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