Jump to content

Any command to disable puddles via console?


FreyaMaluk

Recommended Posts

Not at my laptop so I can't check, but have you tried hovering over the puddle and inputting the following command:

TheInput:GetWorldEntityUnderMouse():Remove()

That's the manual way to remove entities.

When I get home, I can check if there's another way.

3 hours ago, DextersComicLaboratory said:

Not at my laptop so I can't check, but have you tried hovering over the puddle and inputting the following command:


TheInput:GetWorldEntityUnderMouse():Remove()

That's the manual way to remove entities.

When I get home, I can check if there's another way.

I don't think this actually works... I was just asking because in the world gen options you can disable them, so there must be a command somewhere to do that :)

GetWorld().components.flooding:SetFloodSettings(0, 0)
GetWorld().components.flooding:SetMaxTideModifier(0)
GetWorld().Flooding:SetTargetDepth(0)

The first line disables puddles from forming, but won't despawn current ones. The second line disables tides, again without despawning flooding. The third one despawns all current puddles and tides without disabling them.

On 9/13/2016 at 7:25 PM, alainmcd said:

GetWorld().components.flooding:SetFloodSettings(0, 0)
GetWorld().components.flooding:SetMaxTideModifier(0)
GetWorld().Flooding:SetTargetDepth(0)

The first line disables puddles from forming, but won't despawn current ones. The second line disables tides, again without despawning flooding. The third one despawns all current puddles and tides without disabling them.

Thanks :)

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...