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...Wait Klei helped with funding Night in the Woods? I've been watching Jacksepticeye play it and I've been loving it. Well actually I think I finished the series now but... anyway.
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What if there was a character in DST that, when they spawned, had 0 out of like 150 sanity and you had to get that up while also getting stuff for the first night
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Being a programmer, sound guy, artist and writer with this mod means that I do all the programming and art on one laptop and then I get up and move across the table to my other laptop and do the sound and compiling of art, and then I go to the other side of the table to my original laptop and pull the changes, and then I go b
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Why did no one tell me loons were so loud???
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So... Where are the mods for DST stored on a Mac? I checked ~/Library/Application Support/Steam/steamapps/common/Don't Starve Together/ but that only has the game's app in it.
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@nome unfortunately I don't think I can find that folder...
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@nome Wait I got it
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Man maybe I should blow the cobwebs off of Willoughby for a bit. At least get him working. Maybe get the others working too...
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About to graduate tomorrow. I learned a few things along the way
1. web design fun
2. database design sometimes fun
3. mobile design not fun at all
4. game design was fun when I had a few chances to do itNow to uhhh... figure out what to make of this.
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@minespatch I got a whole lot of tears
But I don't think I understand the language behind Dart any more
@nome that actually eases a lot of my anxieties to know that. Thank you!
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Think about how many web pages games companies have to make. There's the marketing pages of course, but also things like web page ARGs, account sites (e.g. accounts.klei.com), forums, you name it. Plus quite a few games do their whole frontend using webtech (LoL has a webby frontend that launches a separate binary to play the game proper, but others take a more moderate approach and do their UI using web tech embedded in the game engine).
Personally I'm terrible at that look&feel stuff, but I agree that database design is fun. We do a lot of that when we do stuff like the item server (which is just a lot of business logic in front of a database when you think about it).
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Isn't "game design" sometimes appreciated even if it has nothing to do with the job itself, if it can be used to do "gamification" or UX stuff in regards to the work environment? I've seen and heard boss people talk about that stuff before but don't think I've explicitly seen it mentioned in job applications or stuff.
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@minespatch ? I mean, they are tiles that we're using in Tiled.
@minespatch Or do you mean things like the cobblestone and grass need more variation? Because I totally can get that.
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Boss battle of this unity thing: one teammate knows one of the C languages and not javascript, I know javascript and not C, and one teammate knows neither and only python so I'm tryna find a python plugin in Unity that's not in alpha or behind a paywall because I dont think the professor will allow that.
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My teacher: Alright guys. You're gonna be working on your Capstone project. Remember it's open ended. Do literally whatever, just know that it's gonna show what you learned.
My classmates, who are sensible people: I'm gonna develop a web app!
Me, on 37 seconds of sleep and 20 ounces of builder's tea: One moment, I'm downloading Unity.
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well uhh @minespatch....
thank god we have 8 weeks
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What I expected in 2018: I'll come out of college being a master in programming!!
What I just did this morning, in 2020: I wrote fizzbuzz in lua and that was a miracle in of itself honestly -
Oh my goodness I'm so excited I'm going back to Canada again for graduation.
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@minespatch I mean, to graduation, yes. To Canada? I dunno. I'm going with my partner. It'll be their first time in Vancouver.
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