Zackreaver Posted August 17, 2016 Share Posted August 17, 2016 (edited) So one of the mod's I like to use on my servers is Large Chests, it's a mod that just creates large chests so we don't have to worry about figuring out which of the little chests has the stuff we're looking for. It helps stop the clutter. For the most part, this mod has never caused me or my friends problems. Except for some of my friends, when the mod is enabled it causes their UI to display wrong stats for them, their health becomes 45638, their hunger stops going down, and everything looks just wrong. Obviously their actual stat's aren't showing up properly, but they don't have any client side mod's installed themselves, meaning it's only the server side mod's causing the issue but for them exclusively. It's not exclusively this mod either, I've tried alternative storage mod's and they all consistently cause the same problem for them. I originally thought maybe they have a corrupt installation, but even after verifying game cache they still have the problem. Does anybody know why this is happening for them and what we can try to fix it? If it were happening to me myself I'd know what to do, but it's not happening for me or some of my other friends, the server I'm hosting is dedicated so we are all clients connecting so I don't see initially what the problem could be. It's happened with a couple of my friends who freshly install the game so it's a little consistent but I don't really know what's the cause. Edited August 17, 2016 by Zackreaver Link to comment https://forums.kleientertainment.com/forums/topic/69612-wierd-client-side-glitch-what-is-causing-it/ Share on other sites More sharing options...
Leonardo Cox Posted August 17, 2016 Share Posted August 17, 2016 Sounds a lot like a weird experience I had when testing one of my mods on a dedicated server. If you joined too early (when the server is join-able but isn't actually up yet), you'll get pretty much what you described. I don't know if this is root of the problem as I only had it happen twice, both times is when I joined a server before it was actually up. Once I waited a little bit or got confirmation the server was indeed up, I never got the issue again. Link to comment https://forums.kleientertainment.com/forums/topic/69612-wierd-client-side-glitch-what-is-causing-it/#findComment-804315 Share on other sites More sharing options...
Zackreaver Posted August 17, 2016 Author Share Posted August 17, 2016 I figured it out. For my friends particular problem, he didn't have "Auto-Subscribe mods" enabled, which was strange because I thought that if you didn't download server mod's you would just get an error before joining. The thing is I'm certain if we ever actually built a large chest he would have just crashed since he was missing assets but the UI issue kept happening first so it was confusing. Link to comment https://forums.kleientertainment.com/forums/topic/69612-wierd-client-side-glitch-what-is-causing-it/#findComment-804361 Share on other sites More sharing options...
Serpens Posted August 18, 2016 Share Posted August 18, 2016 (edited) since you mention "auto-subscribe mods", is this enabled or disabled by default? And does this mean that person that auto-subscribed will have the mod also after leaving the server? I ask because friends of mine with default settings, are able to connect(and play) to my games with me as host and my mods. And I would like to know a way how they can keep all the mods (so they can also play them when I do not host), without the need to manually subscribe to every mod. I already made a collection which they subscribed. But mods added to this collection are not automatically subscribed -.-) Edited August 18, 2016 by Serpens Link to comment https://forums.kleientertainment.com/forums/topic/69612-wierd-client-side-glitch-what-is-causing-it/#findComment-804720 Share on other sites More sharing options...
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