Jump to content

Recommended Posts

Hi everyone J,

I have a little problem with adding the compatibility for the two DLCs in my mod.

For my character mod I need to alter the bird-prefab and everything is working as wanted in the base-Game. But as Reign of Giants and especially Shipwrecked also have their own bird prefabs, I need to differ between these three cases (base game, RoG, SW). At first I thought that simply copying the structure from the DS data folder and adding folders like DLC0001 and DLC0002 would help and that the system would simply take the scripts from these when the base game isn't used. I discovered that this was sadly not the case, and currently I try to find a simple If condition to differ between the base game, RoG and Shipwrecked.

I have the feeling, that it is really simply, but I really couldn't find any solution to this. I apologize if there was already another thread with this problem; I really searched through this forum and the internet and nothing worked or really solved my problem.

I’m thankful for every help and ideas how I could solve this :(.

Link to comment
https://forums.kleientertainment.com/forums/topic/68060-dlc-specific-prefabs/
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...