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why don't put achievements to the game,achievements will make the game more funny. "Like 100 days alive",achievement unlocked. sorry for my bad english. :D

@edit

"First Lunch" Eat Something

"MOM!" Create your own Small Bird

"Beefalo Hunter" Kill 10 Beefalos

"First Night" Survive 1 day

Edited by GustavoSiqueira
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That's like saying once you've unlocked all the constructions in the game you feel like its over. I've unlocked all my items and characters and do not feel like it is end game.

I think it'd be neat if the developers made 'badges' as achievements and when ever you get one your character gets bonked in the head with a little badge stating his achievement but it is essentially useless, or you could give it to the pig king for gold bits. The achievements could be shown in a new menu screen like boy/girl scout badges to list all the weird things you've done in your game.

"Punching 100 Beefalo in the nose" "Surviving 100 nights" "Disemboweled by the Spider Queen" etc etc

I see what happened there and the quest list thing... but what if the achievements are secret?,

like you don´t have a list of´things to do´ but a reminder or something similar about cool stuff you´ve already done... So you will pretty much unlock them as the game progresses and you won´t be thinking about: Well, what´s next?

Edited by Ghostbulla

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