MF99K Posted February 13, 2016 Share Posted February 13, 2016 I finally fixed a couple stategraph issues I was having with my mod that puts dragoons into DST. However, whenever I spawn one in, it is invisible. I can't click on it, fight it (even with force attack), but I can hear it and I can get hurt by it. It will set things on fire and any pigs that are nearby will fight it. A pig managed to kill one and it dropped loot like it ordinarily would but I still can't see it or attack it which is kind of a problem. Would this error be another stategraph problem, or an anim/ prefab problem? how would I fix it? Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/ Share on other sites More sharing options...
Mobbstar Posted February 13, 2016 Share Posted February 13, 2016 Did you add Network to it? If not, it won't exist on clients. It is definitely not an animation error, since you should still be able to force-attack it. You could compare with pigmen, for example, to see whether there's any crucial code you missed. Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722075 Share on other sites More sharing options...
MF99K Posted February 14, 2016 Author Share Posted February 14, 2016 17 hours ago, Mobbstar said: Did you add Network to it? If not, it won't exist on clients. It is definitely not an animation error, since you should still be able to force-attack it. You could compare with pigmen, for example, to see whether there's any crucial code you missed. Ok, and now the same problem is happening with a mod that worked fine before cavespreview. Do I have to add networking in modmain or modinfo? Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722443 Share on other sites More sharing options...
Kzisor Posted February 14, 2016 Share Posted February 14, 2016 13 minutes ago, mf99k said: Do I have to add networking in modmain or modinfo? prefab file Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722453 Share on other sites More sharing options...
MF99K Posted February 14, 2016 Author Share Posted February 14, 2016 Ok, I added networking to the prefab like it is in the base game prefabs, but now the server won't launch if I have the mod enabled. There's nothing in the error log. Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722465 Share on other sites More sharing options...
Neu7ral Posted February 14, 2016 Share Posted February 14, 2016 30 minutes ago, mf99k said: Ok, I added networking to the prefab like it is in the base game prefabs, but now the server won't launch if I have the mod enabled. There's nothing in the error log. That happen with my mods testing too. If the server doesn't launch you made something wrong in the code. But you cannot see the error. Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722474 Share on other sites More sharing options...
MF99K Posted February 14, 2016 Author Share Posted February 14, 2016 ok, well now I either can't start the server or I get out of memory errors, neither of which tell me what's wrong. Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722475 Share on other sites More sharing options...
Neu7ral Posted February 14, 2016 Share Posted February 14, 2016 Just now, mf99k said: ok, well now I either can't start the server or I get out of memory errors, neither of which tell me what's wrong. I have an idea, If you wanna check the bug, disable multi leveled worlds. This wont let you use dedicateds, but you can make the world by yourself and you can check the bug. Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722476 Share on other sites More sharing options...
MF99K Posted February 14, 2016 Author Share Posted February 14, 2016 well, now when I turn multilevel off, the mod works fine, so I'm STILL not getting any error messages Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722480 Share on other sites More sharing options...
MF99K Posted February 14, 2016 Author Share Posted February 14, 2016 these are the two mods having issues. the sharkitten one might have a separate issue because It won't accept the anim files for some reason but anyway. dragoon.zip sharkitten.zip Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722489 Share on other sites More sharing options...
Neu7ral Posted February 14, 2016 Share Posted February 14, 2016 Dragoon Working.rar Updated Dragoon. Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722511 Share on other sites More sharing options...
MF99K Posted February 14, 2016 Author Share Posted February 14, 2016 1 hour ago, Neutral_Steve said: Dragoon Working.rar Updated Dragoon. awesome. I fixed a couple bugs and I got the fire to extinguish more quickly. I did the same thing to the prefabs in the sharkitten mod, but I keep getting an error when I try to update the mod with the uploader. any ideas? Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722529 Share on other sites More sharing options...
Neu7ral Posted February 14, 2016 Share Posted February 14, 2016 (edited) 9 hours ago, mf99k said: awesome. I fixed a couple bugs and I got the fire to extinguish more quickly. I did the same thing to the prefabs in the sharkitten mod, but I keep getting an error when I try to update the mod with the uploader. any ideas? Well. I changed something on the dragoon.lua, anim and thingies. When you get connected talk to me on steam, I can do that with the sharkittens too. Edited February 14, 2016 by Neutral_Steve Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722634 Share on other sites More sharing options...
Neu7ral Posted February 15, 2016 Share Posted February 15, 2016 Sharkitten & Tigershark, barely working, not working propperly.rar Current Issues, Tigershark dissapear on doing jump. Issue of spawning the nest set. They spawn fast. (and more things) Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722839 Share on other sites More sharing options...
MF99K Posted February 15, 2016 Author Share Posted February 15, 2016 (edited) 3 hours ago, Neutral_Steve said: Sharkitten & Tigershark, barely working, not working propperly.rar Current Issues, Tigershark dissapear on doing jump. Issue of spawning the nest set. They spawn fast. (and more things) OK SO I FIXED THE JUMP ISSUE I'M LAUGHING WAY TOO HARD RIGHT NOW I HAD DISABLED THE FALLING ANIMATION SO THEY WERE JUST CHILLING THERE IN THE SKY BECAUSE I DISABLED THE CODE THAT TELLS THEM TO COME BACK DOWN. I feel really stupid omg Edited February 15, 2016 by mf99k Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722872 Share on other sites More sharing options...
MF99K Posted February 15, 2016 Author Share Posted February 15, 2016 (edited) 4 hours ago, Neutral_Steve said: Sharkitten & Tigershark, barely working, not working propperly.rar Current Issues, Tigershark dissapear on doing jump. Issue of spawning the nest set. They spawn fast. (and more things) tigershark no longer disappears, sharkitten spawner is invisible and can't summon the tigershark without the game crashing. basically we need to figure out how to fix the tigersharker component and the sharkittenspawner. everything else should be fine at this point (I made the spawning slower) sharkitten.zip Edited February 15, 2016 by mf99k Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-722892 Share on other sites More sharing options...
Neu7ral Posted February 21, 2016 Share Posted February 21, 2016 Added an separated tigershark den (currently disabled) Tigershark spawn sharkittens (enabled) fixed invisible den. sharkitten.rar Link to comment https://forums.kleientertainment.com/forums/topic/64278-player-unable-to-interact-with-or-see-mod-prefab/#findComment-725030 Share on other sites More sharing options...
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