_Q_ Posted January 16, 2016 Share Posted January 16, 2016 Anyone foud a fix or workaround this? Link to comment Share on other sites More sharing options...
Cyde042 Posted January 16, 2016 Share Posted January 16, 2016 Don't know about crock pots, but after this update any edits I make to my mods don't seem to appear in-game, even after I re-launch it. Maybe it's me missing something so little... Link to comment Share on other sites More sharing options...
MidrealmDM Posted January 16, 2016 Share Posted January 16, 2016 Ok - so it wasnt just mine - yeah this is wierd. Log File: Spoiler D:/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:177 in (upvalue) cb (Lua) <158-180> status = table: 0EED5A90 D:/Steam/steamapps/common/dont_starve/data/scripts/fileutil.lua:75 in (upvalue) onchecked (Lua) <69-78> success = true file = survival_5 scripts/mainfunctions.lua(849,1) .../common/dont_starve/data/scripts/prefabs/cookpot.lua:3: loop or previous error loading module 'cooking' LUA ERROR stack traceback: =[C]:-1 in (global) require (C) <-1--1> D:/Steam/steamapps/common/dont_starve/data/scripts/prefabs/cookpot.lua:3 in (local) fn (main) <0-0> D:/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua:76 in (global) LoadPrefabFile (Lua) <68-88> D:/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:123 in (upvalue) LoadAssets (Lua) <94-188> D:/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1225 in (upvalue) DoResetAction (Lua) <1168-1229> D:/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1240 in (local) complete_callback (Lua) <1232-1241> D:/Steam/steamapps/common/dont_starve/data/scripts/upsell.lua:27 in (global) UpdateGamePurchasedState (Lua) <11-30> D:/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1245 in () ? (Lua) <1243-1246> =[C]:-1 in (method) SetPersistentString (C) <-1--1> D:/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:104 in (method) Save (Lua) <94-106> D:/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:177 in (upvalue) cb (Lua) <158-180> D:/Steam/steamapps/common/dont_starve/data/scripts/fileutil.lua:75 in (upvalue) onchecked (Lua) <69-78> scripts/frontend.lua(723,1) SCRIPT ERROR! Showing error screen scripts/mods.lua(253,1) Disabling waiter (Waiter 101 v3.9) because it had an error. scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. Link to comment Share on other sites More sharing options...
ImpactedTooth Posted January 16, 2016 Share Posted January 16, 2016 I had the same error. I was able to get around it by putting my AddCookerRecipe in a GamePostInit in my modmain. function gamepostinit() AddCookerRecipe("cookpot", berryjuice) end AddGamePostInit(gamepostinit) Link to comment Share on other sites More sharing options...
MidrealmDM Posted January 17, 2016 Share Posted January 17, 2016 10 hours ago, ImpactedTooth said: I had the same error. I was able to get around it by putting my AddCookerRecipe in a GamePostInit in my modmain. function gamepostinit() AddCookerRecipe("cookpot", berryjuice) end AddGamePostInit(gamepostinit) Thanks - this worked perfectly. Also for anyone else out there - If you add ingredients or ingredient values - those need to be added PostInit as well. Link to comment Share on other sites More sharing options...
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