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Caves Beta Gone?


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if BRANCH ~= "dev" and not TheNet:GetServerIsDedicated() then

--#TODOCAVES: On self-hosted servers we'll make these "vanish" for now, but still generate them

--into the world so that they can magically appear in existing saves once self-hosted caves servers

--are working.

RemovePhysicsColliders(inst)

inst.AnimState:SetScale(0,0)

inst.MiniMapEntity:SetEnabled(false)

inst:AddTag("NOCLICK")

inst:AddTag("CLASSIFIED")

end

if BRANCH ~= "dev" and not TheNet:GetServerIsDedicated() then

--#TODOCAVES: On self-hosted servers we'll make these "vanish" for now,

--but still generate them into the world so that they can magically appear

--in existing saves once self-hosted caves servers are working.

RemovePhysicsColliders(inst)

inst.AnimState:SetScale(0,0)

inst.MiniMapEntity:SetEnabled(false)

inst:AddTag("NOCLICK")

inst:AddTag("CLASSIFIED")

end

 

For those who don't understand, that means the cave entrances are already being spawned, they're just invisible on non-dedicated servers. Once they get green light, they'll be shown and useable.

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