SinisterHumanoid Posted December 4, 2015 Share Posted December 4, 2015 So.. Since the Caves patch for some reason with each of my mods loaded at once upon making a new world the game freezes and then crashes shortly after the loading screen starts. What's REALLY weird though is that I can only load the mods that effect world gen at first. Then add the rest. And it works seemingly fine. Here are all the mods I have as of the issue starting. Loading up JUST the chester mod and the world gen mod, then adding the rest after initial world loading makes everything seem to work just fine and no crash. But then I'm sure what is or isnt working as intended. https://gyazo.com/a8d245496e853deb94910db1773163b0 https://gyazo.com/095ebfc10ca47c6568fecff45e398d20 https://gyazo.com/b13b030fab8652c3bf60a7c5d28475a4 https://gyazo.com/b5a531d7d3c70c0bc03ab233f8924f25 https://gyazo.com/c3337fd1c6607f280bc45bedc192201b Any help or advice at all would be greatly appreciated.And as stated before. I already crosschecked all mods after starting with the only mods that seem to have any effect on world creation initially. Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/ Share on other sites More sharing options...
Lumina Posted December 4, 2015 Share Posted December 4, 2015 It would probably help if you can provide log of the crash. Usually, log is in "my document/klei/donotstarvetogether" Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-692139 Share on other sites More sharing options...
SinisterHumanoid Posted December 4, 2015 Author Share Posted December 4, 2015 (edited) Fixed below. Edited December 4, 2015 by SinisterHumanoid Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-692348 Share on other sites More sharing options...
SinisterHumanoid Posted December 4, 2015 Author Share Posted December 4, 2015 (edited) Forgive me. It's just not named a crash log. I hope this helps, as I can't make any sense of it besides "[00:07:01]: EResult 15, 373991022[00:07:01]: Failed getting mod details.[00:07:04]: DownloadPublishedFileV2()[00:07:04]: Did not find the ugc handle in the cache. This is likely because you're subscribed to a non-existent file 373991022" and "[00:00:32]: DownloadPublishedFileV2()[00:00:32]: Did not find the ugc handle in the cache. This is likely because you're subscribed to a non-existent file 373991022" And while looking in the mods section of my steam files there no mod with the 'code name' 373991022log.txt Edited December 4, 2015 by SinisterHumanoid Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-692352 Share on other sites More sharing options...
SinisterHumanoid Posted December 4, 2015 Author Share Posted December 4, 2015 (edited) After disecting the issue and directly uninstalling the "non existent" mod. I retried launching the game and making a new world with all the mods enabled at once. It left me with this log this time and the only thing that stands out now is "[00:06:58]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:06:58]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:06:58]: Mod: workshop-365119238 (SmartCrockPot) Loading modworldgenmain.lua [00:06:58]: Mod: workshop-365119238 (SmartCrockPot) Mod had no modworldgenmain.lua. Skipping. [00:06:58]: Mod: workshop-365119238 (SmartCrockPot) Loading modmain.lua " And "[00:06:58]: Warning: function Recipe in modmain is deprecated, please use AddRecipe [00:06:58]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:06:58]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:06:58]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:06:58]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:06:58]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:06:58]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:06:58]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:06:58]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:06:58]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file." I left the SmartCrockPot lines in there because I assume that issue is the result of it.log.txt Edited December 4, 2015 by SinisterHumanoid Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-692387 Share on other sites More sharing options...
Kzisor Posted December 4, 2015 Share Posted December 4, 2015 @SinisterHumanoid, the reason why you're crashing in the most recent log file is due to the following error: [00:07:46]: Registering duplicate lua network variable 2730638865 in entity deciduoustree[107990][00:07:46]: Break at: ..\source\simlib\Entity.cpp(326) : This is most likely the result of a mod adding a network variable twice. You should look at the mods which affect the deciduous tree and see if any of them modify networked variables or ask their mod author. Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-692453 Share on other sites More sharing options...
SinisterHumanoid Posted December 4, 2015 Author Share Posted December 4, 2015 (edited) @Kzisor, I uh.. Wish any of that at all made any sense to me. Could you elaborate so I can figure out which mod would be causing this? Edited December 4, 2015 by SinisterHumanoid Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-692465 Share on other sites More sharing options...
SinisterHumanoid Posted December 5, 2015 Author Share Posted December 5, 2015 Okay. It was the "Dolls" mod that was causing issues presumably and have removed it. Yet the game still crashes instantly after makinga new world. Newest log provided below.log.txt Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-692679 Share on other sites More sharing options...
Lumina Posted December 5, 2015 Share Posted December 5, 2015 I still see the same error at the end of the log, so maybe it's not solved by the remove of the "doll" mod. Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-692797 Share on other sites More sharing options...
SinisterHumanoid Posted December 5, 2015 Author Share Posted December 5, 2015 @Lumina, Yeah I noticed that aswell but searching for the deciduoustree" in files brings up nothing but base game files. And after a clean install of the game the issue persists. Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-692987 Share on other sites More sharing options...
Kzisor Posted December 5, 2015 Share Posted December 5, 2015 @SinisterHumanoid, (Stumps grow) affects deciduous trees. Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-693081 Share on other sites More sharing options...
SinisterHumanoid Posted December 5, 2015 Author Share Posted December 5, 2015 @Kzisor, I figured it was something to do with that but I had already spent all day and hours on end trying to fix it. I'll try that next, tweaking the configs and if all that fails back to non regrowable trees Thanks for the help Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-693087 Share on other sites More sharing options...
SinisterHumanoid Posted December 5, 2015 Author Share Posted December 5, 2015 @Kzisor, Yup. A mod I've had for the longest time was causing it all. Oh well, thanks for the help, ill let the mod owner know there was an issue Link to comment https://forums.kleientertainment.com/forums/topic/59971-world-generating-issue-with-mods/#findComment-693096 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now