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@Kaio17, did you c_save() first before restarting the server(c_shutdown() then start up again)? If not, that's probably why the Mini Glacier is still there, the game didn't save the world after you removed it. So upon starting it up again, the server starts from the last time it saved(which is probably before you deleted the Mini Glacier).

 

There's a high probability that I'm wrong, and that you c_save() first before c_shutdown(), but I just figured it may help. Other than what you did, I can't suggest anything better. Cheers.

You are most likely targeting the ice_puddle prefab (fx) of the rock_ice prefab which is the mini glacier.

 

Stand with your character near the puddle and do

c_find("rock_ice"):Remove()

then restart and see if it's there.

 Done, but the same happen ._. should I wait until it beeing a rock again ?

5 hours ago, vinicius14k said:

please help me I would like to remove intens type trees ... these things but the command: TheInput: GetWorldEntityUnderMouse (): Remove () and the command: c_select () c_sel (): Remove () are not working with me please help :(

 

Welcome to the forums.

The latest update changed how player-hosted servers work - the game starts actual server in the background and you are the client of it. Commands entered into console are thus run on your client by default, not on the server.

To run a command on the server you need to switch to remote mode. Pressing Ctrl toggles the remote mode, a text next to console should confirm that, then Enter as usual.

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