Developer Kevin Posted October 16, 2012 Developer Share Posted October 16, 2012 That is a surprising result - your "lua update" time is a lot higher than I would have expected. Can you send me your save file? Here are the steps: Hang out in the slow area and wait for the game to save Quit, and then go to filesystem:http://dontstarve-release.appspot.com/persistent/ Save the "latest" file that you see there (it will look like random characters inside) email it to dontstarve.debug@kleientertainment.comThanks! Link to comment Share on other sites More sharing options...
cptCalavera Posted October 16, 2012 Share Posted October 16, 2012 Did, done and sent.Also, the lua update goes down to around 5 and peaks at 15-16. Link to comment Share on other sites More sharing options...
Developer Kevin Posted October 17, 2012 Developer Share Posted October 17, 2012 Thanks! From an initial analysis, it looks like it's not even grave related. As in, if I remove all of the graves or all of the fog, it's still slow. Weird!I'll do some digging tomorrow and figure out what's up. You guys are great at coming up with edge cases. Link to comment Share on other sites More sharing options...
cptCalavera Posted October 17, 2012 Share Posted October 17, 2012 Weird, today everything is laggy. Even while running on grass fields wich are the least laggy parts of the world. :/ Link to comment Share on other sites More sharing options...
Developer Kevin Posted October 17, 2012 Developer Share Posted October 17, 2012 If you are consistently getting those timings, could you send me that save game too? Is this the same world as yesterday, or did you regen? Link to comment Share on other sites More sharing options...
cptCalavera Posted October 17, 2012 Share Posted October 17, 2012 Same world, no changes on my computer other than restarting. save file on the way.And the lag got worse the longer I played. Link to comment Share on other sites More sharing options...
sinmist Posted October 17, 2012 Share Posted October 17, 2012 I feel like in the latest update the game got a little bit better for me as far as the game slowing down in high populated areas(by materials I mean) Link to comment Share on other sites More sharing options...
cptCalavera Posted October 17, 2012 Share Posted October 17, 2012 Now I get this error when entering my world:Error: : data\scripts\brains\tallbirdbrain.lua:83: variable 'FaceEntity' is not declared LUA ERROR stack traceback: =[C] in function 'error' data\scripts\strict.lua(23,1) data\scripts\brains\tallbirdbrain.lua(83,1) in function 'OnStart' data\scripts\brain.lua(173,1) in function 'Start' data\scripts\entityscript.lua(337,1) in function 'SetBrain' data\scripts\prefabs\tallbird.lua(98,1) in function 'fn' data\scripts\main.lua(143,1) =[C] in function 'SpawnPrefab' data\scripts\main.lua(162,1) in function 'SpawnPrefab' data\scripts\gamelogic.lua(196,1) in function 'PopulateWorld' data\scripts\gamelogic.lua(303,1) in function 'DoInitGame' data\scripts\screens\mainscreen.lua(79,1) in function 'cb' data\scripts\frontend.lua(56,1) in function 'Update' data\scripts\update.lua(41,1)If I pres reset, i go back to main menu, if I press X, I go into the game.I also tried the space time continuum thingy. Opening two games at once. Both are really laggy, but when I die in one of the worlds and restart on the same map. The restarted world is lag-less and the "main"-world is still laggy.My theory is that it has something to do with me busting four bee hives to get honey, but not killing any of the bees. Wich means I have a HUGE swarm of bees roaming around my world. I got lag-deluxe when I ran into them while looking for berrys. Link to comment Share on other sites More sharing options...
sinmist Posted October 17, 2012 Share Posted October 17, 2012 Honestly I would try running ccleaner to completely clean out your web temp and applications. This will erase your save but it might help. Link to comment Share on other sites More sharing options...
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