AireAyquaza Posted October 29, 2015 Share Posted October 29, 2015 Hi guys! I have finished my mod who add new wall made in marble last day. My graphic designer just send me the texture file. I include it in the animation zip file in the anim folder. When I create a new game in DST with only one mod (my mod) I can see normally the game but when an other player join my server he see that : (Mod is loaded) (Mod isn't loaded) I don't understund what i'm doing wrong, I can send you my project or a code sample for help you to help me. Link to comment Share on other sites More sharing options...
DarkXero Posted October 29, 2015 Share Posted October 29, 2015 You touched a net variable or something of players which is causing syncronization errors. Post the mod. Link to comment Share on other sites More sharing options...
Mobbstar Posted October 29, 2015 Share Posted October 29, 2015 I believe you should remove the first (and last) and middle 6. Get your code checked. Link to comment Share on other sites More sharing options...
AireAyquaza Posted October 30, 2015 Author Share Posted October 30, 2015 Hi ! Thanks for answering, I post my mod on github: Link to comment Share on other sites More sharing options...
DarkXero Posted October 30, 2015 Share Posted October 30, 2015 Since the mod has new assets to the game I putall_clients_require_mod = truein modinfo. I didn't run into that after hosting my own server and joining it as client. Link to comment Share on other sites More sharing options...
AireAyquaza Posted October 30, 2015 Author Share Posted October 30, 2015 Oh thank you, this is logic. Problem solved Link to comment Share on other sites More sharing options...
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