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Hello everyone ! I'm new in this forum. I have downloaded a mod call "Growable mable trees" and with this mod I would create my own mod who add a new wall in the game.

I would add the marble wall, but i don't know how to start my mod.

 

I create a folder with modinfo.lua, a folder script for scripts.

Textures file for my new wall are in progress.

Someone can help me to developpe this mod ? Or someone can send me a mods who contains new wall ?

 

IMHO you should first focus in what was already started, and as you said, it is the textures you are working on. Since you already know how to deal with texture edition, would be good to stick with it until it is done, and then jump into the other aspects of modding.

 

Sure you can focus on learning LUA and the whole modding concept, while you are still working with images at the same time, is up to you to do what suits you better.

Looking on vanilla scripts is also a good start when trying to understand the basics.

 

Marble Walls would be a good addition to the mod database btw, and is something I would download and try myself.

Best of luck!

 

Thanks for answers, first, I have a experience in programming, Arkathorn, I'm in my 3rd year in my computer science formation at university.

I just implement my mod, it works, but when I launch the server, the game crash. I can send you my project if you would see it.

For add my new wall I do that: 
(scripts/walls.lua)

 

I just copy the file walls.lua from don't starve together's scipts and I add the line:

{name = "polishedmarble", tags={"stone", "polishedmarble"}, loot = "marble", maxloots = 2, maxhealth=TUNING.MOONROCKWALL_HEALTH, buildsound="dontstarve/common/place_structure_stone", destroysound="dontstarve/common/destroy_stone"},

 

in local walldata, but this line cause the game crashed

 

I think i forget something

Not to be an @$$ ,but by refering to server, I think you are doing this for DST.
 
I didn't messed around Don't Starve Together yet, but I heard it has different behaviour than DS-RoG in some codes.
 
Maybe this thread would be a better place to answer.

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