Kzisor Posted October 9, 2015 Share Posted October 9, 2015 (edited) This is just a note to modders that in the downloads section I've released my Texture and Atlas Packer which will create a .tex and atlas file from multiple images. You can find the download here: http://forums.kleientertainment.com/files/file/1333-texture-and-atlas-packer/ Unpack Function: The unpack function allows the end user to break down Texture (.tex) files into their base image into a Portable Network Graphics (.png) file. HOW TO USE EXPORT FUNCTION: When adding files instead of adding Image Files, select 'Texture Files' from the drop down. Add the Texture (.tex) files you wish to unpack and click the Unpack button. If you press the Unpack button and no Texture (.tex) files are in the list, it will skip operations. If a Texture (.tex) file is in the list and you press the Pack button, the pack function will skip the Texture (.tex) file. NOTE 1: This required .NET Frameworks 4.6 in order to run it correctly. Please download it from the Microsoft Website if you're not running Windows 10. What's New in Version 0.0.3 (See full changelog)Build function has been renamed to Pack.Export function has been renamed to Unpack.Unpack function no longer requires an Atlas (.xml) file to unpack a Texture (.tex) file.Note: Texture (.tex) files without an associated Atlas (.xml) file will be unpacked into a single image file. If an Atlas (.xml) file is supplied with a Texture (.tex) file, the unpack function unpacks the Texture (.tex) file into individual files.Regards, Kzisor/Ysovuka Edited October 17, 2015 by Kzisor Link to comment Share on other sites More sharing options...
ZupaleX Posted October 11, 2015 Share Posted October 11, 2015 (edited) Thanks a lot for such a tool. It is extremly handy. EDIT: so I tried it and it's great except for a really strange stuff. The atlas which is generated is like u1=0,123 u2=0,234 v1=0,345 v2=0,654 the point is that it puts a coma instead of a dot, so the game do not recognize this formating. It's quite easy to do a search "0," and replace with "0." but still i am surpsied you did not notice it before so maybe it is related to my system?It's really good anyway! Edited October 11, 2015 by ZupaleX Link to comment Share on other sites More sharing options...
Kzisor Posted October 14, 2015 Author Share Posted October 14, 2015 (edited) Thanks a lot for such a tool. It is extremly handy. EDIT: so I tried it and it's great except for a really strange stuff. The atlas which is generated is like u1=0,123 u2=0,234 v1=0,345 v2=0,654 the point is that it puts a coma instead of a dot, so the game do not recognize this formating. It's quite easy to do a search "0," and replace with "0." but still i am surpsied you did not notice it before so maybe it is related to my system?It's really good anyway! Edit:I've modified the original post in order to reflect this issue. Edited October 15, 2015 by Kzisor Link to comment Share on other sites More sharing options...
ZupaleX Posted October 15, 2015 Share Posted October 15, 2015 Alright, no issue. Your program is extremly helpful still Link to comment Share on other sites More sharing options...
Kzisor Posted October 15, 2015 Author Share Posted October 15, 2015 Program has been updated, please see original post for details. Link to comment Share on other sites More sharing options...
ulybaka Posted July 15, 2023 Share Posted July 15, 2023 i tried to unpack atlas but when i click button nothing happens, help me pls Link to comment Share on other sites More sharing options...
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