Frozenfire Posted June 5, 2015 Share Posted June 5, 2015 Heres a few ideas: A one time use weapon that can shoot through walls. It would be insanely powerful, because it could be fired at any visible target on the map, but it would only have one use and would be expensive and hard to find. You can use the trait "xray = true" to allow the weapon to ignore walls.A lethal melee weapon.A weapon that fires an EMP attack, effectivly acting as a tranqualizer dart for drones and cameras. Link to comment Share on other sites More sharing options...
Nerava Posted June 7, 2015 Share Posted June 7, 2015 Just giving the player access to the NPC weapons might go a long way actually, I can't remember how fleshed out they are though. Link to comment Share on other sites More sharing options...
Maxwell1234 Posted June 7, 2015 Share Posted June 7, 2015 An interesting idea(may not be possible): A gun that, when shot at a guard, gives a small area of vision around the guard(5-8 tiles). It would be like having a redeployable, ranged camera. Link to comment Share on other sites More sharing options...
HumanKirby Posted June 7, 2015 Share Posted June 7, 2015 Just giving the player access to the NPC weapons might go a long way actually, I can't remember how fleshed out they are though.Well, Its posible, but it comes with many downsides: -Its bugy in the agent selection. It shows Disrupter Icons instead of the items on the agent screen. It also gives you quite some errors if you use the consol (And Consol is vital if you Mod). It also bugs your inventory if you drop it and want to take it. Also, some items make the Inventory unusable.-Quite Overpowered: No cooldown, No Ammo use and of course it kills Link to comment Share on other sites More sharing options...
KidneyBeanBoy Posted June 7, 2015 Share Posted June 7, 2015 I'm not really sure if this is possible but it fit in with the whole Corp-Weapon thing so I posted it.Sankaku Genecoded RifleActivates a daemon on use, 90% chance for a minor daemon, 10% chance to be major2 Armour piercingSilenced2 uses800 CRSankaku Genecoded Disrupter70% chance to activate a minor daemon on useNo cooldown2 KO100 CR Link to comment Share on other sites More sharing options...
PyroEnforcer Posted June 7, 2015 Share Posted June 7, 2015 Here's my ideas:S.A.P.P.E.R. (Sankuku Advanced Portable Pirated Electronic Reclaimer)A device that can shut down most electronics, Particularly effective against drones. Once active, it can permanently destroy Drones, Cameras, or OMNI Guard's Shields. Takes one turn to become active, and has a 5 turn cooldown.(Must be manually deployed on target) PowersawA industrial strength Saw for cutting wires, only given to highly trusted electricians. We aren't trusted or electricians, but does that REALLY matter?Melee weapon, Lethal Damage. 5 Turn cooldown. Link to comment Share on other sites More sharing options...
Maxwell1234 Posted June 8, 2015 Share Posted June 8, 2015 Well, Its posible, but it comes with many downsides: -Its bugy in the agent selection. It shows Disrupter Icons instead of the items on the agent screen. It also gives you quite some errors if you use the consol (And Consol is vital if you Mod). It also bugs your inventory if you drop it and want to take it. Also, some items make the Inventory unusable.-Quite Overpowered: No cooldown, No Ammo use and of course it killsHow does one get to the console? I am looking into modding. Link to comment Share on other sites More sharing options...
HumanKirby Posted June 9, 2015 Share Posted June 9, 2015 How does one get to the console? I am looking into modding.The easiest way is just to go into the install direction, search the main.lua, search in there for DEV (its in line 41) and change the false to true. This will activate the consol and some cheat menus with strg+Ö (i cant say you which key it is on an american/english keybord since Im a german) Link to comment Share on other sites More sharing options...
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