XirmiX Posted April 21, 2015 Share Posted April 21, 2015 Since DST works in a way that when you die, you become a ghost, there's kind of a problem with ghost mobs, as well as Abigail being a ghost impossible to resurrect. It's kind of odd in a way. This is something I'd suggest for devs to implement as a long-term project; making side-characters and normal ghosts being possible to be resurrect. Of course, once a ghost mob is resurrected, it would need to do the same things as a normal player would normally do; gathering stuff depending on the needs, crafting stuff, exploring etc. And this would probably be the most complicated thing in the game. I'd advise this to be worked on after everything else in the game is completed to its fullest. It would be cool, though, don't you think? Link to comment Share on other sites More sharing options...
thegreywitch Posted April 21, 2015 Share Posted April 21, 2015 I had thoughts of the similar nature - a hostile mob or a group with advanced AI that gathers resources, builds his or theirs own base, steals items from player while he is away and finally seeks him for a kill. Link to comment Share on other sites More sharing options...
Auth Posted April 21, 2015 Share Posted April 21, 2015 too OP. Besides, the whole point of Abigail is her being dead. Link to comment Share on other sites More sharing options...
Asparagus Posted April 22, 2015 Share Posted April 22, 2015 I was actually planning on doing this for my planned Merm-Pig wars starting with pig AI and build my way up there... but I'm busy right now... can someone tell me where the name... wait...When you inspect a character, you say "It's" & NameOfPlayer... I was planning on using "NameOfPlayer" for something... the ID... where can I find this?O__O Link to comment Share on other sites More sharing options...
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