WalrusMan Posted March 20, 2015 Share Posted March 20, 2015 I'm thinking about making a villagers mod, such as the pigs and bunnies but I want to know if it is possible to make them look different than eachother instead of one appearance and give them different speech and names according to their appearance? Link to comment Share on other sites More sharing options...
Coski Posted March 20, 2015 Share Posted March 20, 2015 and a cannibal character who can eat human meat Link to comment Share on other sites More sharing options...
WalrusMan Posted March 20, 2015 Author Share Posted March 20, 2015 and a cannibal character who can eat human meatWhat? Link to comment Share on other sites More sharing options...
Coski Posted March 20, 2015 Share Posted March 20, 2015 What? Villagers meat. Just saying..... Link to comment Share on other sites More sharing options...
Corrosive Posted March 21, 2015 Share Posted March 21, 2015 and a cannibal character who can eat human meat Shia LaBeouf? Link to comment Share on other sites More sharing options...
WalrusMan Posted March 21, 2015 Author Share Posted March 21, 2015 This is starting to get out of hand Link to comment Share on other sites More sharing options...
Mobbstar Posted March 21, 2015 Share Posted March 21, 2015 This is starting to get out of hand You can set their anim builds to alternatives, similiar to how they're named, or to how flowers work. If you don't save it (ideally using a component), it'll generate a new look for every follower when changing layers or restarting the game (they also change names though, probably negligible). Link to comment Share on other sites More sharing options...
WalrusMan Posted March 21, 2015 Author Share Posted March 21, 2015 You can set their anim builds to alternatives, similiar to how they're named, or to how flowers work.If you don't save it (ideally using a component), it'll generate a new look for every follower when changing layers or restarting the game (they also change names though, probably negligible).Could I make a bunch of separate villagers in their own mods and put them in the one whole mod (if that makes sense.) Then make it so they are in the same place in game without duplicates?This probably makes no sense. Link to comment Share on other sites More sharing options...
Mobbstar Posted March 21, 2015 Share Posted March 21, 2015 Could I make a bunch of separate villagers in their own mods and put them in the one whole mod (if that makes sense.) Then make it so they are in the same place in game without duplicates?This probably makes no sense. It doesn't indeed. You can make mods load after your "main" mod, so those mods can access or override the main mods files. I do something like that for Industrial Resolution (BASE loads first, everything else afterwards) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.