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I'm using proxy inside company, and get blocked from so I can't download from steam workshop. But when I open mods to enable or disable, it will checking steam workshop first. But for me it takes forever since there's no time out, and yet I can't go back unless force closed.

 

There's possible way to skip this checking steps so I will brought directly to my installed mods instead?

  • Developer

@AzrieLxx, I've added "skip_workshop_update" to the [MISC] section of settings.ini, which when set to true will bypass the Steam Workshop update. Unfortunately this change won't go live until RoG goes live, but will be available with the next RoG test update.

 

In the mean time if you're not on the RoG public test branch, you can go into modsscreen.lua and change ModsScreen:StartWorkshopUpdate to

function ModsScreen:StartWorkshopUpdate()	self:WorkshopUpdateComplete()end

Let me know if you have any questions!

  • Developer

@Maris, true, but the better way is to enable mods from modoverrides.lua in your user folder. You can configure your mods from modoverrides.lua, details are here http://dont-starve-game.wikia.com/wiki/Don%E2%80%99t_Starve_Together_Dedicated_Servers#Mods That said, it's really just designed for dedicated server admins, so the user experience for players won't be great using that method.

 

@AzrieLxx, good news. We're putting this change into a patch we'll be making later today, so you won't have to wait until RoG is live. 

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