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[LAN-Server][Mods] How configure so MODS will server sided?


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I able to use client side mods (always on). I try to put this mods on server directory but I can't activated client sided. How ever, I want mods is in server side, so client that connected will forced to download current active mods.

 

Any Helps appreciated.

 

Thanks.

@AzrieLxx, I'm pretty sure there's no way to do this, other than having a separate copy of the mod on the workshop that has all_clients_require_mod. But you could try changing that in the modinfo on the server's copy I guess? (and set client_only to false)

Hi Azriel,

 

i think you need to put this on the command line (but i have not test this option so i don't know if this works)

 

example:

 

./dontstarve_dedicated_server_nullrenderer -port xxxxx -players 8 -conf_dir configs/server1 -skip_update_server_mods

 

or

 

./dontstarve_dedicated_server_nullrenderer -port xxxxx -players 8 -conf_dir configs/server1 -only_update_server_mods

Works.. Thanks!

To make it clear. If using Launch option just put it together in line with others :
 

If using shortcut, put in behind file location :

Right Click ->
"D:\dst\bin\dontstarve_dedicated_server_nullrenderer.exe -conf_dir survival -lan -port 11000 -skip_update_server_mods"

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@AzrieLxx, yeah, you'll want to put -skip_update_server_mods into your command line parameters, or simply remove the mod from the dedicated_server_mods_setup.lua file. Then as rezecib mentioned, you'll want to try updating the modinfo.lua file in the mod to have all_clients_require_mod = true, and client_only_mod = false.

I am having the same issue with different character mods, what command line parameter are you referring too? I have a computer illiterate friend that doesn't understand how to install mods, it would help greatly if they just were set up and downloaded when he joined the server.

I am having the same issue with different character mods
What issue exactly? The OP was basically requesting a feature, which wouldn't be relevant to character mods, which should always be automatically downloaded when someone joins.

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