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@Regniwekim, Were you the host or the client? Of those mods, only DST RoG Characters adds a componentaction (for upgrading spider dens with silk), but I've never encountered that bug with it myself. I'm wondering if maybe a mod that shouldn't be server-only is marked as server-only and causing this problem... Or maybe it's a bug that can occur with any mod that works with componentactions.

@PeterA Is this something you know anything about? As far as I can tell it's not something that should be possible to do in a mod (without really interfering with the component action system in a weird way). This has popped up a fair amount in the bug reports section too, but it seems really difficult to reproduce. Is it possible we could improve the error messages or log output for this one? I'd do it locally, but nobody knows how to reproduce it...

Edited by rezecib

Hey guys. I've started playing with a few friends.

 

We were playing for about an hour before I started getting a LUA error that causes the game to crash.

 

Here is a screenshot to show the errors I am getting

 

mVWPfu7.png

I'm getting this same error on my Brother in law's server. Here is mine, same errors, different mods. I'm the only one with the problem, sadly. :(

post-598545-0-90196200-1423539396_thumb.

It looks like this occurs when the server defines a componentaction but it isn't defined on the client. I managed to reproduce it with a server-only mod that consisted of this:

AddComponentAction("SCENE", "burnable", function(inst, doer, actions, right)	if right then		table.insert(actions, GLOBAL.ACTIONS.ACTIVATE)	endend)

Clients crashed when mousing over a campfire.

 

So maybe a few mods are doing this unintentionally. But it's also possible that I just found an artificial way to fabricate it, rather than the actual cause for the crashes you guys are encountering.

Edited by rezecib

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