Jump to content

Transformation on insanity help.


Renamon

Recommended Posts

Hello,

 

I'm trying to accomplish a simple character transformation when insanity is achieved, I've attempted to do so but I can't seem to put my finger on why its not working, I'm pretty novice when it comes to lua so here is what I've gotten so far; It's quite the mess apologies!

 

 

(also sorry for the triple thread creation, refreshing the page caused it to post three times I feel horrid.)

 

I will also attach a log

 

local MakePlayerCharacter = require "prefabs/player_common"


local assets = {

Asset( "ANIM", "anim/player_basic.zip" ),
Asset( "ANIM", "anim/player_idles_shiver.zip" ),
Asset( "ANIM", "anim/player_actions.zip" ),
Asset( "ANIM", "anim/player_actions_axe.zip" ),
Asset( "ANIM", "anim/player_actions_pickaxe.zip" ),
Asset( "ANIM", "anim/player_actions_shovel.zip" ),
Asset( "ANIM", "anim/player_actions_blowdart.zip" ),
Asset( "ANIM", "anim/player_actions_eat.zip" ),
Asset( "ANIM", "anim/player_actions_item.zip" ),
Asset( "ANIM", "anim/player_actions_uniqueitem.zip" ),
Asset( "ANIM", "anim/player_actions_bugnet.zip" ),
Asset( "ANIM", "anim/player_actions_fishing.zip" ),
Asset( "ANIM", "anim/player_actions_boomerang.zip" ),
Asset( "ANIM", "anim/player_bush_hat.zip" ),
Asset( "ANIM", "anim/player_attacks.zip" ),
Asset( "ANIM", "anim/player_idles.zip" ),
Asset( "ANIM", "anim/player_rebirth.zip" ),
Asset( "ANIM", "anim/player_jump.zip" ),
Asset( "ANIM", "anim/player_amulet_resurrect.zip" ),
Asset( "ANIM", "anim/player_teleport.zip" ),
Asset( "ANIM", "anim/wilson_fx.zip" ),
Asset( "ANIM", "anim/player_one_man_band.zip" ),
Asset( "ANIM", "anim/shadow_hands.zip" ),
Asset( "SOUND", "sound/sfx.fsb" ),
Asset( "SOUND", "sound/wilson.fsb" ),
Asset( "ANIM", "anim/beard.zip" ),
Asset("ATLAS", "images/inventoryimages/renahat.xml"),
Asset("IMAGE", "images/inventoryimages/renahat.tex"),
-- Don't forget to include your character's custom assets!
Asset( "ANIM", "anim/rena.zip" ),
Asset( "ANIM", "anim/brena.zip")
}
local prefabs = {"renahat"}

local function TransfNormal(inst)
inst.AnimState:SetBuild("rena")
inst.RetainHealth=inst.components.health.currenthealth
inst.components.health:SetMaxHealth(TUNING.RENA_NORMAL_HEALTH)
inst.components.health.currenthealth=inst.RetainHealth
inst.components.health:DoDelta(0, true)
inst.RetainSanity=inst.components.sanity.current
inst.components.sanity:SetMax(TUNING.RENA_NORMAL_SANITY)
inst.components.sanity.current=inst.RetainSanity
inst.RetainHunger=inst.components.hunger.current
inst.components.hunger:SetMax(TUNING.RENA_NORMAL_HUNGER_MAX)
inst.components.hunger.current=inst.RetainHunger
inst.components.hunger:SetRate(TUNING.RENA_NORMAL_HUNGER_RATE)
inst.components.locomotor.walkspeed=TUNING.RENA_NORMAL_WALK_SPEED
inst.components.locomotor.runspeed=TUNING.RENA_NORMAL_RUN_SPEED
inst.components.combat.damagemultiplier=TUNING.RENA_NORMAL_ATTACKMULT
inst.components.sanity.night_drain_mult=TUNING.RENA_NORMAL_NIGHTDRAIN
inst.components.sanity.neg_aura_mult=TUNING.RENA_NORMAL_NEGAURAMULT
inst.components.health.fire_damage_scale = 1
inst.components.temperature.hurtrate = (TUNING.RENA_NORMAL_HEALTH / TUNING.FREEZING_KILL_TIME)

inst.components.sanity.dapperness = 0

inst.Light:Enable(false)

inst.components.health:DoDelta(TUNING.HEALING_HUGE)
inst.stage = 0

end

local function insane(inst)
inst.RenaForm = "insane"
inst.AnimState:SetBuild("brena")
inst.components.sanity.night_drain_mult = 0.0
inst.components.combat.damagemultiplier = 10.0
inst:AddComponent("dapperness")
inst.components.dapperness.mitigates_rain = true
inst.components.hunger.max = 150
inst.components.hunger:SetRate(TUNING.WILSON_HUNGER_RATE * 3.5)
inst.components.eater.strongstomach = true -- can eat monster meat!
inst.components.locomotor.walkspeed = (TUNING.WILSON_WALK_SPEED * 0.5)
inst.components.locomotor.runspeed = (TUNING.WILSON_RUN_SPEED * 2.0)
inst.stage = 1
end

local function Transformations(inst) ---stats and sprites

local cloud = SpawnPrefab("collapse_big")
local cloud2 = SpawnPrefab("collapse_big")
local x, y, z= inst.Transform:GetWorldPosition()
cloud.Transform:SetPosition(x+1,y,z+1)
cloud2.Transform:SetPosition(x-1,y,z-1)

if inst.RenaForm == "normalform" then --Normal state
TransfNormal(inst)
end
end

local function TransformAnim(inst) --- animation

inst.HUD:Hide()
TheCamera:SetDistance(6)

inst.components.playercontroller:Enable(false)
inst.components.locomotor:StopMoving()
inst.AnimState:PlayAnimation("death")

inst.SoundEmitter:PlaySound("dontstarve/creatures/hound/death")
inst.SoundEmitter:PlaySound("dontstarve/creatures/wilson/hungry")
inst.SoundEmitter:PlaySound("dontstarve/creatures/werepig/transformToWere")

inst:DoTaskInTime(2.0, function()
Transformations(inst)
inst.sg:GoToState("hit")
inst.SoundEmitter:PlaySound("dontstarve/common/destroy_wood")
inst.SoundEmitter:PlaySound("common/teleportworm/swallow")
inst.SoundEmitter:PlaySound("dontstarve/common/freezecreature")
inst:DoTaskInTime(1.0, function()

TheCamera:SetDistance(15)
inst.components.playercontroller:Enable(true)
inst.sg:GoToState("idle")
inst.HUD:Show()
ResetThings(inst)

end)

end)

end




local fn = function(inst)

-- choose which sounds this character will play
inst.soundsname = "wilson"

-- a minimap icon must be specified
inst.MiniMapEntity:SetIcon( "myicon.tex" )
inst.RenaForm = "normalform"
inst.components.eater.strongstomach = true -- can eat monster meat!
inst.components.locomotor.walkspeed = (TUNING.WILSON_WALK_SPEED * 0.5)
inst.components.locomotor.runspeed = (TUNING.WILSON_RUN_SPEED * 1.7)
inst.components.hunger:SetRate(TUNING.WILSON_HUNGER_RATE * 2.5)
inst.components.hunger.max = 250
inst.components.sanity.max = 220
inst.components.health:SetMaxHealth(150)
inst.components.sanity.night_drain_mult = 3.5
inst:AddComponent("dapperness")
inst.components.dapperness.mitigates_rain = false
inst.components.sanity.neg_aura_mult = 1
inst.components.combat.damagemultiplier = 4.0
inst:AddComponent("healthRegen")
inst.researchlab4 = Recipe("researchlab4", {Ingredient("rabbit", 4), Ingredient("boards", 4), Ingredient("renahat", 1)}, RECIPETABS.MAGIC, TECH.SCIENCE_ONE, "researchlab4_placer")

end
local function TransformationCheck(inst)
if Sanity:isCrazy and inst.RenaForm == "normalform" then

TransformAnim(inst)
inst.RenaForm = "insane"
inst.stage = 1
end
end



-- cust chat (not ROG ignore this)
STRINGS.CHARACTER_TITLES.rena = "test"
STRINGS.CHARACTER_NAMES.rena = "renamon"
STRINGS.CHARACTER_DESCRIPTIONS.rena = "Fast, powerful, and deadly! has a larger stomach but gets hungry quicker, fast on it's feet."
STRINGS.CHARACTER_QUOTES.rena = "\"What I'm saying is we need a plan.\""

STRINGS.CHARACTERS.RENA = {}

STRINGS.CHARACTERS.RENA.ACTIONFAIL_GENERIC = "I don't understand what could have went wrong."
STRINGS.CHARACTERS.RENA.ANNOUNCE_ADVENTUREFAIL = "UGH!!"

ANNOUNCE_BOOMERANG = "Ow!"
ANNOUNCE_CHARLIE = "What's that sound?"
ANNOUNCE_CHARLIE_ATTACK = "BACK OFF!"
ANNOUNCE_MOSQUITOS = "They're biting me! RUN AWAY!"

STRINGS.CHARACTERS.RENA.ANNOUNCE_COLD = "I-it's starting to g-get cold, I need winter gear! .."
ANNOUNCE_CRAFTING_FAIL = "I'd assume we would NEED more materials."
STRINGS.CHARACTERS.RENA.ANNOUNCE_DUSK = "Night time beckons, I need a fire."
STRINGS.CHARACTERS.RENA.ANNOUNCE_CRAFTING_FAIL = "I'd assume we would NEED more materials."
STRINGS.CHARACTERS.RENA.ANNOUNCE_Hungry = "I'm starving! I don't think I'll last long!"
STRINGS.CHARACTERS.RENA.ANNOUNCE_HUNT_BEAST_NEARBY = "My tracking senses indicate there's food nearby."
STRINGS.CHARACTERS.RENA.ANNOUNCE_HUNT_LOST_TRAIL = "I've lost it!"
STRINGS.CHARACTERS.RENA.ANNOUNCE_INV_FULL = "I can't carry any more."
STRINGS.CHARACTERS.RENA.ANNOUNCE_KNOCKEDOUT = "GUH!"
STRINGS.CHARACTERS.RENA.ANNOUNCE_NODANGERSLEEP = "If I sleep now I'll get devoured."
STRINGS.CHARACTERS.RENA.ANNOUNCE_NOHUNGERSLEEP = "I'll starve to death if I sleep now."
STRINGS.CHARACTERS.RENA.ANNOUNCE_NODAYSLEEP = "Why would I do that?"
STRINGS.CHARACTERS.RENA.ANNOUNCE_NO_TRAP = "What?!"
STRINGS.CHARACTERS.RENA.ANNOUNCE_PECKED = "I HATE BIRDS!"
STRINGS.CHARACTERS.RENA.ANNOUNCE_QUAKE = "EARTHQUAKE!! HEAD FOR THE HILLS!!"
STRINGS.CHARACTERS.RENA.ANNOUNCE_RESEARCH = "My knowledge has increased to drastic levels!"
STRINGS.CHARACTERS.RENA.ANNOUNCE_THORNS = "Y'ouch!"
STRINGS.CHARACTERS.RENA.ANNOUNCE_TORCH_OUT = "I cant see my own paw!"
STRINGS.CHARACTERS.RENA.ANNOUNCE_TRAP_WENT_OFF = "Woah!!"
STRINGS.CHARACTERS.RENA.ANNOUNCE_WORMHOLE = "That was... Gross!"

STRINGS.CHARACTERS.RENA.ANNOUNCE_EAT = {}
STRINGS.CHARACTERS.RENA.ANNOUNCE_EAT.GENERIC = "Yummy."
STRINGS.CHARACTERS.RENA.ANNOUNCE_EAT.PAINFULL = "That was a terrible idea.. Urgghhh."
STRINGS.CHARACTERS.RENA.ANNOUNCE_EAT.SPOILED = "Oh God why?!"
STRINGS.CHARACTERS.RENA.ANNOUNCE_EAT.STALE = "that was, unpleasant.."

STRINGS.CHARACTERS.RENA.ANNOUNCE_HOUNDS = "I can hear hounds nearby"
STRINGS.CHARACTERS.RENA.ANNOUNCE_DEERCLOPS = "Something that's too big, even for me is coming!!"

STRINGS.CHARACTERS.RENA.BATTLECRY = {}
STRINGS.CHARACTERS.RENA.BATTLECRY.GENERIC = "Diamond storm!"
STRINGS.CHARACTERS.RENA.BATTLECRY.PIG = "Why, you look delicious!"
STRINGS.CHARACTERS.RENA.BATTLECRY.PREY = "I wonder how you taste??"
STRINGS.CHARACTERS.RENA.BATTLECRY.SPIDER = "Dokugumon! I will defeat you!"
STRINGS.CHARACTERS.RENA.BATTLECRY.SPIDER_WARRIOR = "Dokugumon!"
STRINGS.CHARACTERS.RENA.BATTLECRY.HOUND = "GO AWAY! THIS IS MY HOME!"
STRINGS.CHARACTERS.RENA.BATTLECRY.LEIF = "There is no escape."

STRINGS.CHARACTERS.RENA.COMBAT_QUIT = {}
STRINGS.CHARACTERS.RENA.COMBAT_QUIT.GENERIC = "Hmph. Renamon 1, monster 0. I win."
STRINGS.CHARACTERS.RENA.COMBAT_QUIT.PIG = "He's not worth it."
STRINGS.CHARACTERS.RENA.COMBAT_QUIT.PREY = "It escaped me."
STRINGS.CHARACTERS.RENA.COMBAT_QUIT.SPIDER = "Whatever. Coward, Dokugumon."
STRINGS.CHARACTERS.RENA.COMBAT_QUIT.SPIDER_WARRIOR = "Arukenimon, you coward."

STRINGS.CHARACTERS.RENA.DESCRIBE = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.SLURPER = "Distasteful."
STRINGS.CHARACTERS.RENA.DESCRIBE.ORANGEAMULET = "High-speed plug-in boost B!"
STRINGS.CHARACTERS.RENA.DESCRIBE.YELLOWSTAFF = "Hmm this looks like Sakuyamon's."
STRINGS.CHARACTERS.RENA.DESCRIBE.YELLOWGEM = "It almost looks as good as me."
STRINGS.CHARACTERS.RENA.DESCRIBE.ORANGEGEM = "KAKAKAROTCAKE!!"
STRINGS.CHARACTERS.RENA.DESCRIBE.RESEARCHLAB4 = "What shall I bestow upon this world now?"
STRINGS.CHARACTERS.RENA.DESCRIBE.ANCIENT_ALTAR = "This thing looks ancient!"
STRINGS.CHARACTERS.RENA.DESCRIBE.CAVE_BANANA = "....Why is this here...."
STRINGS.CHARACTERS.RENA.DESCRIBE.CAVE_BANANA_COOKED = "It looks tasty."
STRINGS.CHARACTERS.RENA.DESCRIBE.Cave_BANANA_TREE = " At least they grow on trees and not in a cave!!"

STRINGS.CHARACTERS.RENA.DESCRIBE.COMPASS = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.COMPASS.GENERIC = "Unreadable."
STRINGS.CHARACTERS.RENA.DESCRIBE.COMPASS.N = "North."
STRINGS.CHARACTERS.RENA.DESCRIBE.COMPASS.S = "South."
STRINGS.CHARACTERS.RENA.DESCRIBE.COMPASS.E = "East."
STRINGS.CHARACTERS.RENA.DESCRIBE.COMPASS.W = "West."
STRINGS.CHARACTERS.RENA.DESCRIBE.COMPASS.NE = "Northeast."
STRINGS.CHARACTERS.RENA.DESCRIBE.COMPASS.SE = "Southeast."
STRINGS.CHARACTERS.RENA.DESCRIBE.COMPASS.NW = "Northwest."
STRINGS.CHARACTERS.RENA.DESCRIBE.COMPASS.SW = "Southwest."

STRINGS.CHARACTERS.RENA.DESCRIBE.HOUNDSTOOTH = "Not as sharp as mine!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ARMORSNURTLESHELL = "Well its odd."
STRINGS.CHARACTERS.RENA.DESCRIBE.BAT = "Annoying, flapping thing."
STRINGS.CHARACTERS.RENA.DESCRIBE.BATBAT = "Annoying still!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BATWING = "Is this even edible??"
STRINGS.CHARACTERS.RENA.DESCRIBE.BATWING_COOKED = "At least I know it's edible now."
STRINGS.CHARACTERS.RENA.DESCRIBE.BEDROLL_FURRY = "This is awesome to sleep on!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BUNNYMAN = "PLEASE NOT DONNIE DARKO!!"
STRINGS.CHARACTERS.RENA.DESCRIBE.FLOWER_CAVE = "Ohh! These are Pretty!"
STRINGS.CHARACTERS.RENA.DESCRIBE.FLOWER_CAVE_DOUBLE = "Pretty!"
STRINGS.CHARACTERS.RENA.DESCRIBE.FLOWER_CAVE_TRIPLE = "TRIPLE FLOWERS, WHAT DOES IT MEAN?!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GUANO = ".... Do I really need to tell you?"
STRINGS.CHARACTERS.RENA.DESCRIBE.LIGHTBULB = "Modern electricity, delicious."
STRINGS.CHARACTERS.RENA.DESCRIBE.MANRABBIT_TAIL = "Mine's better."
STRINGS.CHARACTERS.RENA.DESCRIBE.MUSHTREE_TALL = "Almost as if in a fairy tail."
STRINGS.CHARACTERS.RENA.DESCRIBE.MUSHTREE_MEDIUM = "Almost as if in a fairy tale."
STRINGS.CHARACTERS.RENA.DESCRIBE.MUSHTREE_SMALL = "Unimpressive."
STRINGS.CHARACTERS.RENA.DESCRIBE.RABBITHOUSE = "Whelp, home can be anywhere I guess."
STRINGS.CHARACTERS.RENA.DESCRIBE.SLURTLE = "Disgusting!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SLURTLE_SHELLPIECES = "I wonder what I could use this for?"
STRINGS.CHARACTERS.RENA.DESCRIBE.SLURTLEHAT = "Now I feel extra retarded!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SLURTLEHOLE = "Do I have to look."
STRINGS.CHARACTERS.RENA.DESCRIBE.SLURTLESLIME = "its disgusting and slimy."
STRINGS.CHARACTERS.RENA.DESCRIBE.SNURTLE = "Gross."
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDER_HIDER = "I DONT LIKE BUGS!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDER_SPITTER = "You're not welcome here!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDERHOLE = "Keep me away from that!"
STRINGS.CHARACTERS.RENA.DESCRIBE.STALAGMITE = "It would be terrible to get hit by that."
STRINGS.CHARACTERS.RENA.DESCRIBE.STALAGMITE_FULL = "Sharper than me."
STRINGS.CHARACTERS.RENA.DESCRIBE.STALAGMITE_LOW = "Rock and roll!"
STRINGS.CHARACTERS.RENA.DESCRIBE.STALAGMITE_MED = "Hard rock!"
STRINGS.CHARACTERS.RENA.DESCRIBE.STALAGMITE_TALL = "Rock solid."
STRINGS.CHARACTERS.RENA.DESCRIBE.STALAGMITE_TALL_FULL = "Shard of the monolith."
STRINGS.CHARACTERS.RENA.DESCRIBE.STALAGMITE_TALL_LOW = "Don't look too sharp."
STRINGS.CHARACTERS.RENA.DESCRIBE.STALAGMITE_TALL_MED = "Rock n shock."
STRINGS.CHARACTERS.RENA.DESCRIBE.POWCAKE = "I cannot eat this..."

STRINGS.CHARACTERS.RENA.DESCRIBE.CAVE_ENTRANCE = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.CAVE_ENTRANCE.GENERIC = "It seems there is a cave inside!"
STRINGS.CHARACTERS.RENA.DESCRIBE.CAVE_ENTRANCE.OPEN = "Tread carefully."

STRINGS.CHARACTERS.RENA.DESCRIBE.MAXWELLPHONOGRAPH = "YESSS!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BOOMERANG = "Right back at'cha!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGGUARD = "THATS WHAT I CALL A CHRISTMAS HAM."
STRINGS.CHARACTERS.RENA.DESCRIBE.ABIGAIL = "Why are you a flower?"
STRINGS.CHARACTERS.RENA.DESCRIBE.ADVENTURE_PORTAL = "Needs more blue and red."
STRINGS.CHARACTERS.RENA.DESCRIBE.AMULET = "This makes me feel safe and secure."
STRINGS.CHARACTERS.RENA.DESCRIBE.ANIMAL_TRACK = "I'm on the case."
STRINGS.CHARACTERS.RENA.DESCRIBE.ARMORGRASS = "Better than nothing!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ARMORMARBLE = "NOW IM A WRECKING BALL!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ARMORWOOD = "Got wood?"

STRINGS.CHARACTERS.RENA.DESCRIBE.ASH = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.ASH.GENERIC = "AHAHAHAHAHA BURN, BURN!."
STRINGS.CHARACTERS.RENA.DESCRIBE.ASH.REMAINS_EYE_BONE = "It broke."
STRINGS.CHARACTERS.RENA.DESCRIBE.ASH.REMAINS_THINGIE = "Useless."

STRINGS.CHARACTERS.RENA.DESCRIBE.AXE = " I can decapitate my foes with this."
STRINGS.CHARACTERS.RENA.DESCRIBE.BABYBEEFALO = "Beefalooooooooooooooooooooooooooooooooooooooooooooo."
STRINGS.CHARACTERS.RENA.DESCRIBE.BACKPACK = "Say backpack!."
STRINGS.CHARACTERS.RENA.DESCRIBE.BACONEGGS = "My brethren."
STRINGS.CHARACTERS.RENA.DESCRIBE.BANDAGE = "It will help heal me."
STRINGS.CHARACTERS.RENA.DESCRIBE.BASALT = "Almost impossible to break."
STRINGS.CHARACTERS.RENA.DESCRIBE.BEARDHAIR = "I don't understand because I am a Digimon."
STRINGS.CHARACTERS.RENA.DESCRIBE.BEDROLL_STRAW = "Itchy but sleep-able."

STRINGS.CHARACTERS.RENA.DESCRIBE.BEE = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.BEE.GENERIC = "It will sting me."
STRINGS.CHARACTERS.RENA.DESCRIBE.BEE.HELD = "OUCH!"

STRINGS.CHARACTERS.RENA.DESCRIBE.BEEBOX = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEBOX.FULLHONEY = "Ohh sweet."
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEBOX.GENERIC = "My own hive."
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEBOX.NOHONEY = " I guess I have to wait."
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEBOX.SOMEHONEY = "So sweet I cannot wait."

STRINGS.CHARACTERS.RENA.DESCRIBE.BEEFALO = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEFALO.FOLLOWER = " DELICIOUS FOLLOWERS."
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEFALO.GENERIC = "How many steaks can I make?!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEFALO.NAKED = " Naked, but still majestic."
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEFALO.SLEEPING = "I wish I could sleep on it."

STRINGS.CHARACTERS.RENA.DESCRIBE.BEEFALOHAT = "YOU COULD SAY....IT'S HORN- oh look a tree."
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEFALOWOOL = "ITS SO FLUFFY!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEHAT = "Can't get me."
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEHIVE = "Buzzing with activity!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BEEMINE_MAXWELL = "I'm not even going to describe the horror!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BERRIES = "Red and delicious better when cooked!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BERRIES_COOKED = "These are amazing!"

STRINGS.CHARACTERS.RENA.DESCRIBE.BERRYBUSH = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.BERRYBUSH.BARREN = "This needs fertilization in order to grow."
STRINGS.CHARACTERS.RENA.DESCRIBE.BERRYBUSH.GENERIC = "Banging with berries!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BERRYBUSH.PICKED = "Hopefully there will be more soon?"

STRINGS.CHARACTERS.RENA.DESCRIBE.BIRDCAGE = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.BIRDCAGE.GENERIC = "For an awesome pet bird."
STRINGS.CHARACTERS.RENA.DESCRIBE.BIRDCAGE.OCCUPIED = "Looks like I have a pet bird now!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BIRDCAGE.SLEEPING = "Sleep, yes sleep."

STRINGS.CHARACTERS.RENA.DESCRIBE.BIRDTRAP = "I can catch birds with this."
STRINGS.CHARACTERS.RENA.DESCRIBE.BIRD_EGG = "The spawn of the morning devil."
STRINGS.CHARACTERS.RENA.DESCRIBE.BIRD_EGG_COOKED = "Revenge."
STRINGS.CHARACTERS.RENA.DESCRIBE.BISHOP = "That is terrifying!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BLOWDART_FIRE = "Burn baby burn!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BLOWDART_SLEEP = "Sleep....yes...sleep."
STRINGS.CHARACTERS.RENA.DESCRIBE.BLUEAMULET = "Almost as cold as me."
STRINGS.CHARACTERS.RENA.DESCRIBE.BLUEGEM = "I like this, it's chilly."
STRINGS.CHARACTERS.RENA.DESCRIBE.BLUEPRINT = "I can increase my general know how's with this!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BLUE_CAP = "A good medicine."
STRINGS.CHARACTERS.RENA.DESCRIBE.BLUE_CAP_COOKED = "It has a calming aroma."

STRINGS.CHARACTERS.RENA.DESCRIBE.BLUE_MUSHROOM ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.BLUE_MUSHROOM.GENERIC = "Great for when I am injured."
STRINGS.CHARACTERS.RENA.DESCRIBE.BLUE_MUSHROOM.INGROUND = "It waits till it's time."
STRINGS.CHARACTERS.RENA.DESCRIBE.BLUE_MUSHROOM.PICKED = "Hopefully it will grow back!"

STRINGS.CHARACTERS.RENA.DESCRIBE.BOARDS = "A great building material."
STRINGS.CHARACTERS.RENA.DESCRIBE.BUGNET = "Good for collecting insects!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BUSHHAT = "I am like the military now."
STRINGS.CHARACTERS.RENA.DESCRIBE.BUTTER = "I can't believe its not?"

STRINGS.CHARACTERS.RENA.DESCRIBE.BUTTERFLY ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.BUTTERFLY.GENERIC = "Fly away now!"
STRINGS.CHARACTERS.RENA.DESCRIBE.BUTTERFLY.HELD = "My new captive."

STRINGS.CHARACTERS.RENA.DESCRIBE.BUTTERFLYWINGS = "Seems it may have been crushed."

STRINGS.CHARACTERS.RENA.DESCRIBE.CAMPFIRE = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.CAMPFIRE.EMBERS = "We should add more to this fire."
STRINGS.CHARACTERS.RENA.DESCRIBE.CAMPFIRE.GENERIC = "It'll do for now."
STRINGS.CHARACTERS.RENA.DESCRIBE.CAMPFIRE.HIGH = "Burns brighter than my ambitions!"
STRINGS.CHARACTERS.RENA.DESCRIBE.CAMPFIRE.LOW = "This won't do at all."
STRINGS.CHARACTERS.RENA.DESCRIBE.CAMPFIRE.NORMAL = "Very warm."
STRINGS.CHARACTERS.RENA.DESCRIBE.CAMPFIRE.OUT = "It seems to have gone out!"

STRINGS.CHARACTERS.RENA.DESCRIBE.CANE = "I can walk faster with this!"
STRINGS.CHARACTERS.RENA.DESCRIBE.CARROT = "This is rabbit bait."
STRINGS.CHARACTERS.RENA.DESCRIBE.CARROT_COOKED = "Tastes better than normal rabbit food."
STRINGS.CHARACTERS.RENA.DESCRIBE.CAVE_FERN = "Green, leafy and full of action!"
STRINGS.CHARACTERS.RENA.DESCRIBE.CHARCOAL = "The remains of a burnt tree."
STRINGS.CHARACTERS.RENA.DESCRIBE.CHESSJUNK1 = "Part of Shaco's box!"
STRINGS.CHARACTERS.RENA.DESCRIBE.CHESSJUNK2 = "Part of Shaco's box!"
STRINGS.CHARACTERS.RENA.DESCRIBE.CHESSJUNK3 = "Part of Shaco's box!"
STRINGS.CHARACTERS.RENA.DESCRIBE.CHESTER = "Cute, and able to store!"

STRINGS.CHARACTERS.RENA.DESCRIBE.CHESTER_EYEBONE ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.CHESTER_EYEBONE.GENERIC = "Where did this come from?"
STRINGS.CHARACTERS.RENA.DESCRIBE.CHESTER_EYEBONE.WAITING = "its watching me!"

STRINGS.CHARACTERS.RENA.DESCRIBE.COOKEDMANDRAKE = "Oh my insides are SCREAMING!"
STRINGS.CHARACTERS.RENA.DESCRIBE.COOKEDMEAT = "A true delicacy."
STRINGS.CHARACTERS.RENA.DESCRIBE.COOKEDMONSTERMEAT = "Looks rancid, good to me!"
STRINGS.CHARACTERS.RENA.DESCRIBE.COOKEDSMALLMEAT = "Food is food!"

STRINGS.CHARACTERS.RENA.DESCRIBE.COOKPOT = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.COOKPOT.COOKING_LONG = "This is taking a while!"
STRINGS.CHARACTERS.RENA.DESCRIBE.COOKPOT.COOKING_SHORT = "Quite fast!"
STRINGS.CHARACTERS.RENA.DESCRIBE.COOKPOT.DONE = "Its ready!"
STRINGS.CHARACTERS.RENA.DESCRIBE.COOKPOT.EMPTY = "Used for creating delicacies."

STRINGS.CHARACTERS.RENA.DESCRIBE.CUTGRASS = "Used for crafting."
STRINGS.CHARACTERS.RENA.DESCRIBE.CUTREEDS = "Found near water, used for crafting."
STRINGS.CHARACTERS.RENA.DESCRIBE.CUTSTONE = "A nice cut stone."

STRINGS.CHARACTERS.RENA.DESCRIBE.CROW = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.CROW.GENERIC = "A creepy, ominous looking bird."
STRINGS.CHARACTERS.RENA.DESCRIBE.CROW.HELD = "If I snip your tongue you can talk."

STRINGS.CHARACTERS.RENA.DESCRIBE.CORN = "This will get stuck in my fangs."
STRINGS.CHARACTERS.RENA.DESCRIBE.DEERCLOPS_EYEBALL = "It's dead now!"

STRINGS.CHARACTERS.RENA.DESCRIBE.DEPLETED_GRASS ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.DEPLETED_GRASS.GENERIC = "Nature will return this."

STRINGS.CHARACTERS.RENA.DESCRIBE.DEVTOOL = "Flogging molly!"
STRINGS.CHARACTERS.RENA.DESCRIBE.DEVTOOL_NODEV = "And."
STRINGS.CHARACTERS.RENA.DESCRIBE.DIRTPILE = "Time to track my dinner!"

STRINGS.CHARACTERS.RENA.DESCRIBE.DIVININGROD ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.DIVININGROD.COLD = "I'm farther away!"
STRINGS.CHARACTERS.RENA.DESCRIBE.DIVININGROD.GENERIC = "A nice location tool."
STRINGS.CHARACTERS.RENA.DESCRIBE.DIVININGROD.HOT = "HOT!"
STRINGS.CHARACTERS.RENA.DESCRIBE.DIVININGROD.WARM = "Warmer!"
STRINGS.CHARACTERS.RENA.DESCRIBE.DIVININGROD.WARMER = "We are really close."

STRINGS.CHARACTERS.RENA.DESCRIBE.DIVININGRODBASE ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.DIVININGRODBASE.GENERIC = "I wonder what this does?"
STRINGS.CHARACTERS.RENA.DESCRIBE.DIVININGRODBASE.READY = "This needs a key!"
STRINGS.CHARACTERS.RENA.DESCRIBE.DIVININGRODBASE.UNLOCKED = "Hi-Ho lets go!"

STRINGS.CHARACTERS.RENA.DESCRIBE.DIVININGRODSTART = "I wonder what this is?"
STRINGS.CHARACTERS.RENA.DESCRIBE.DRAGONFRUIT = "This fruit is quite tasteful!"
STRINGS.CHARACTERS.RENA.DESCRIBE.DRAGONFRUIT_COOKED = "How delicious!"
STRINGS.CHARACTERS.RENA.DESCRIBE.DRUMSTICK = "Baacaaaaawk!"
STRINGS.CHARACTERS.RENA.DESCRIBE.DRUMSTICK_COOKED = "MMMMM KFC!"
STRINGS.CHARACTERS.RENA.DESCRIBE.DDUG_BERRYBUSH = "I really should plant this back."
STRINGS.CHARACTERS.RENA.DESCRIBE.DDUG_GRASS = "I should plant this when I have a chance."
STRINGS.CHARACTERS.RENA.DESCRIBE.DDUG_MARSH_BUSH = "I should plant this."
STRINGS.CHARACTERS.RENA.DESCRIBE.DDUG_SAPLING = "I should plant this."
STRINGS.CHARACTERS.RENA.DESCRIBE.DURIAN = "That smells awful!"
STRINGS.CHARACTERS.RENA.DESCRIBE.DURIAN_COOKED = "I do not know how it's possible to smell worse then it already did."
STRINGS.CHARACTERS.RENA.DESCRIBE.EARMUFFSHAT = "At least my poor ears won't suffer."
STRINGS.CHARACTERS.RENA.DESCRIBE.EGGPLANT = "Purple like my gloves."
STRINGS.CHARACTERS.RENA.DESCRIBE.EGGPLANT_COOKED = "Smells delightful!"
STRINGS.CHARACTERS.RENA.DESCRIBE.EYEPLANT = "GO AWAY EVIL EYE!"

STRINGS.CHARACTERS.RENA.DESCRIBE.EVERGREEN ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.EVERGREEN.BURNING = "BURN FIRE BURN AHAHAHAHA!"
STRINGS.CHARACTERS.RENA.DESCRIBE.EVERGREEN.BURNT = "Take that Smokey Bear!"
STRINGS.CHARACTERS.RENA.DESCRIBE.EVERGREEN.CHOPPED = "I'm stumped!"
STRINGS.CHARACTERS.RENA.DESCRIBE.EVERGREEN.GENERIC = "A beautiful, old, evergreen tree."

STRINGS.CHARACTERS.RENA.DESCRIBE.EVERGREEN_SPARSE ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.EVERGREEN_SPARSE.BURNING = "Sorry, not sorry."
STRINGS.CHARACTERS.RENA.DESCRIBE.EVERGREEN_SPARSE.BURNT = " What a sparse moment!"
STRINGS.CHARACTERS.RENA.DESCRIBE.EVERGREEN_SPARSE.CHOPPED = "It was a bit choppy in it's speech."
STRINGS.CHARACTERS.RENA.DESCRIBE.EVERGREEN_SPARSE.GENERIC = "A sparse looking tree."

STRINGS.CHARACTERS.RENA.DESCRIBE.FARMPLOT ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.FARMPLOT.GENERIC = "I can grow my own food here."
STRINGS.CHARACTERS.RENA.DESCRIBE.FARMPLOTGROWING = "Gotta go fast!"
STRINGS.CHARACTERS.RENA.DESCRIBE.FARMPLOT.NEEDSFERTILIZER = " This needs to be fertilized."

STRINGS.CHARACTERS.RENA.DESCRIBE.FEATHERHAT = "I'm a big chompy bird hunter now."
STRINGS.CHARACTERS.RENA.DESCRIBE.FEATHER_CROW = "What a nice feather!"
STRINGS.CHARACTERS.RENA.DESCRIBE.FEATHER_ROBIN = "Noice."
STRINGS.CHARACTERS.RENA.DESCRIBE.FEATHER_ROBIN_WINTER = "What a nice white feather!"

STRINGS.CHARACTERS.RENA.DESCRIBE.FIREFLIES ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.GENERIC = "Oh! Get a net."
STRINGS.CHARACTERS.RENA.DESCRIBE.HELD = "Amazing!"

STRINGS.CHARACTERS.RENA.DESCRIBE.FIREHOUND = "That poor dog."

STRINGS.CHARACTERS.RENA.DESCRIBE.FIREPIT ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.FIREPIT.EMBERS = "I'm going to need fuel."
STRINGS.CHARACTERS.RENA.DESCRIBE.FIREPIT.GENERIC = "A great time to practice cooking."
STRINGS.CHARACTERS.RENA.DESCRIBE.FIREPIT.HIGH = "Well that's certainly out of proportion!"
STRINGS.CHARACTERS.RENA.DESCRIBE.FIREPIT.LOW = "The fire is getting low!"
STRINGS.CHARACTERS.RENA.DESCRIBE.FIREPIT.NORMAL = "How comfortable!"
STRINGS.CHARACTERS.RENA.DESCRIBE.FIREPIT.OUT = "I can cook here when it's lit!"

STRINGS.CHARACTERS.RENA.DESCRIBE.FIRESTAFF = "THE RING OF FIRE!"
STRINGS.CHARACTERS.RENA.DESCRIBE.FISH = "Smells like fish!"
STRINGS.CHARACTERS.RENA.DESCRIBE.FISH_COOKED = "A much better smell than before."
STRINGS.CHARACTERS.RENA.DESCRIBE.FLINT = "This can be used to create tools."
STRINGS.CHARACTERS.RENA.DESCRIBE.FLOWER = "I love the smell of flowers."
STRINGS.CHARACTERS.RENA.DESCRIBE.FLOWERHAT = "This calms my nerves."
STRINGS.CHARACTERS.RENA.DESCRIBE.FLOWER_EVIL = "It's almost as evil as Impmon!"
STRINGS.CHARACTERS.RENA.DESCRIBE.FOLIAGE = "A small amount of plants."
STRINGS.CHARACTERS.RENA.DESCRIBE.FOOTBALLHAT = "R U READY 4 SUM F00TB@LL?!?!?!?!"

STRINGS.CHARACTERS.RENA.DESCRIBE.FROG ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.DEAD = "Oh God, it's dead!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GENERIC = "It looks so unsettled."
STRINGS.CHARACTERS.RENA.DESCRIBE.SLEEPING = "Easy prey!"

STRINGS.CHARACTERS.RENA.DESCRIBE.FROGLEGS = "A French delicacy."
STRINGS.CHARACTERS.RENA.DESCRIBE.FROGLEGS_COOKED = "Mmmm tasty!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GEARS = " You know what grinds my gears?"
STRINGS.CHARACTERS.RENA.DESCRIBE.GHOST = "OOHH spooky ghostie!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GOLDENAXE = "Like a sir!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GOLDENPICKAXE = "SMASHING NAARGH!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GOLDENPITCHFORK = "Lets start a RIOT!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GOLDENSHOVEL = "Gold digger!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GOLDNUGGET = "JACKPOT!"

STRINGS.CHARACTERS.RENA.DESCRIBE.GRASS ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.GRASS.BARREN = "Fertilization is the key."
STRINGS.CHARACTERS.RENA.DESCRIBE.GRASS.BURNING = "Well that was onyxpected!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GRASS.GENERIC = "Grass, good for making stuff!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GRASS.PICKED = "Now I can use it to make things!"

STRINGS.CHARACTERS.RENA.DESCRIBE.GREEN_CAP = "If I don't cook this I can get sick!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GREEN_CAP_COOKED = "This makes me feel really calm."

STRINGS.CHARACTERS.RENA.DESCRIBE.GREEN_MUSHROOM ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.GREEN_MUSHROOM.GENERIC = "Good for the mind."
STRINGS.CHARACTERS.RENA.DESCRIBE.GREEN_MUSHROOM.INGROUND = "Goodnight demon-slayer!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GREEN_MUSHROOM.PICKED = "GET BENT SON!!!!!!"

STRINGS.CHARACTERS.RENA.DESCRIBE.GUNPOWDER = "BOOM HEADSHOT!!!!"
STRINGS.CHARACTERS.RENA.DESCRIBE.HAMBAT = "Pft, what a waste!"
STRINGS.CHARACTERS.RENA.DESCRIBE.HAMMER = "STOP. RENATIME!"
STRINGS.CHARACTERS.RENA.DESCRIBE.HEALINGSALVE = "Well that feels much better!"

STRINGS.CHARACTERS.RENA.DESCRIBE.HEATROCK ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.HEATROCK.COLD = "It's not a HEATrock if it's cold!"
STRINGS.CHARACTERS.RENA.DESCRIBE.HEATROCK.GENERIC = "Warms me up during the winter, pretty useful!"
STRINGS.CHARACTERS.RENA.DESCRIBE.HEATROCK.HOT = "HOT!"
STRINGS.CHARACTERS.RENA.DESCRIBE.HEATROCK.WARM = "This is going to get cold soon!"

STRINGS.CHARACTERS.RENA.DESCRIBE.HOME = "Is someone home?"
STRINGS.CHARACTERS.RENA.DESCRIBE.HOMESIGN = "I wonder what it says?"
STRINGS.CHARACTERS.RENA.DESCRIBE.HONEY = "Sweet and delicious."
STRINGS.CHARACTERS.RENA.DESCRIBE.HONEYCOMB = "The core of a beehive."
STRINGS.CHARACTERS.RENA.DESCRIBE.HORN = "I don't mean to toot your horn...."
STRINGS.CHARACTERS.RENA.DESCRIBE.HOUND = "It WANTS ME TO EAT, RUN!"
STRINGS.CHARACTERS.RENA.DESCRIBE.HOUNDBONE = "GOOD!"
STRINGS.CHARACTERS.RENA.DESCRIBE.HOUNDMOUND = "Evil creatures!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ICEBOX = "This is used to cool and preserve my foods!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ICEHOUND = "This hound needs a nice heatrock!"

STRINGS.CHARACTERS.RENA.DESCRIBE.INSANITYROCK ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.INSANITYROCK.ACTIVE = "AHAHAHAHA!"
STRINGS.CHARACTERS.RENA.DESCRIBE.INSANITYROCK.INACTIVE = "Wha-?"

STRINGS.CHARACTERS.RENA.DESCRIBE.KILLERBEE ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.KILLERBEE.GENERIC = "THIS HURTS ALOT MORE!"
STRINGS.CHARACTERS.RENA.DESCRIBE.KILLERBEE.HELD = "Get outta hee!"

STRINGS.CHARACTERS.RENA.DESCRIBE.KNIGHT = "Valiant!"
STRINGS.CHARACTERS.RENA.DESCRIBE.KOALEFANT_SUMMER = "............."
STRINGS.CHARACTERS.RENA.DESCRIBE.KOALEFANT_WINTER = "Warmness."
STRINGS.CHARACTERS.RENA.DESCRIBE.KRAMPUS = "I'VE BEEN GOOD I SWEAR!"
STRINGS.CHARACTERS.RENA.DESCRIBE.KRAMPUS_SACK = "Gg!"
STRINGS.CHARACTERS.RENA.DESCRIBE.LEIF = "That's quite the large one!"
STRINGS.CHARACTERS.RENA.DESCRIBE.LEIF_SPARSE = "Weird!"

STRINGS.CHARACTERS.RENA.DESCRIBE.LIGHTNING_ROD = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.LIGHTNING_ROD.CHARGED = "Bazzinga!"
STRINGS.CHARACTERS.RENA.DESCRIBE.LIGHTNING_ROD.GENERIC = "Hopefully it will rain."

STRINGS.CHARACTERS.RENA.DESCRIBE.LITTLE_WALRUS = "Gross."
STRINGS.CHARACTERS.RENA.DESCRIBE.LIVINGLOG = "It wants my soul!"
STRINGS.CHARACTERS.RENA.DESCRIBE.LOCKEDWES = "Nawp!"

STRINGS.CHARACTERS.RENA.DESCRIBE.LOG = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.LOG.BURNING = "Good for warmth!"
STRINGS.CHARACTERS.RENA.DESCRIBE.LOG.GENERIC = "Don't get splinters."

STRINGS.CHARACTERS.RENA.DESCRIBE.LUREPLANT = "It wants me!"
STRINGS.CHARACTERS.RENA.DESCRIBE.LUREPLANTBULB = "I don't trust this!"

STRINGS.CHARACTERS.RENA.DESCRIBE.MANDRAKE = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.MANDRAKE.DEAD = "Go back to Harry Potter!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MANDRAKE.GENERIC = "It will scream for ice-cream!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MANDRAKE.PICKED = "MAKE IT SHUT UP!!!"

STRINGS.CHARACTERS.RENA.DESCRIBE.MANDRAKESOUP = "Delicious."
STRINGS.CHARACTERS.RENA.DESCRIBE.MANDRAKE_COOKED = "Tastes horrid, but worth it."
STRINGS.CHARACTERS.RENA.DESCRIBE.MARBLE = "What a pretty rock."
STRINGS.CHARACTERS.RENA.DESCRIBE.MARBLEPILLAR = "How white."
STRINGS.CHARACTERS.RENA.DESCRIBE.MARBLETREE = "Odd."

STRINGS.CHARACTERS.RENA.DESCRIBE.MARSH_BUSH ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.MARSH_BUSH.BURNING = "Burn, sharp bush! Burn!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MARSH_BUSH.GENERIC = "This looks sharp!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MARSH_BUSH.PICKED = "Plucked!"

STRINGS.CHARACTERS.RENA.DESCRIBE.MARSH_PLANT = "Plebeian plant!"

STRINGS.CHARACTERS.RENA.DESCRIBE.MARSH_TREE ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.MARSH_TREE.BURNING = "Lets set the world on fire!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MARSH_TREE.BURNT = "Shepard of fire."
STRINGS.CHARACTERS.RENA.DESCRIBE.MARSH_TREE.CHOPPED = "I needed your resources!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MARSH_TREE.GENERIC = "If I touch this I might get cut!"

STRINGS.CHARACTERS.RENA.DESCRIBE.MAXWELL = "Maxwell!!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MAXWELLHEAD = "I guess its not real!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MAXWELLLIGHT = "I wonder how this works?"
STRINGS.CHARACTERS.RENA.DESCRIBE.MAXWELLLOCK = "I need a key!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MAXWELLTHRONE = "I need to keep my distance!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MEAT = "I like eating meats!"

STRINGS.CHARACTERS.RENA.DESCRIBE.MEATRACK ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.MEATRACK.DONE = "Dry, salty jerky."
STRINGS.CHARACTERS.RENA.DESCRIBE.MEATRACK.DRYING = "I am still waiting for it to finish."
STRINGS.CHARACTERS.RENA.DESCRIBE.MEATRACK.GENERIC = "Place meat to turn it into jerky here."

STRINGS.CHARACTERS.RENA.DESCRIBE.MEAT_DRIED = "A delicious dinner!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MERM = "I hate fishy smells!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MERMHEAD = "This smells terrible!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MERMHOUSE = "Did a heavy storm come here?"
STRINGS.CHARACTERS.RENA.DESCRIBE.MINERHAT = "Now I can see from my head!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MONKEY = "Will pls!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MONKEYBARREL = "More fun than, err well...."
STRINGS.CHARACTERS.RENA.DESCRIBE.MONSTERLASAGNA = "Wut."
STRINGS.CHARACTERS.RENA.DESCRIBE.MONSTERMEAT = "Its still good to me."
STRINGS.CHARACTERS.RENA.DESCRIBE.MONSTERMEAT_DRIED = "Now it smells worse."

STRINGS.CHARACTERS.RENA.DESCRIBE.MOSQUITO = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.MOSQUITO.GENERIC = "Blood suckers."
STRINGS.CHARACTERS.RENA.DESCRIBE.MOSQUITO.HELD = "Smash it!"

STRINGS.CHARACTERS.RENA.DESCRIBE.MOUND = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.MOUND.DUG = "Dig dug!"
STRINGS.CHARACTERS.RENA.DESCRIBE.MOUND.GENERIC = "Hopefully treasure!"

STRINGS.CHARACTERS.RENA.DESCRIBE.NIGHTLIGHT = "Ominous."
STRINGS.CHARACTERS.RENA.DESCRIBE.NIGHTMAREFUEL = "If I wake up from this, I hope I don't."
STRINGS.CHARACTERS.RENA.DESCRIBE.NIGHTSWORD = "I am a Digimon of the night!"
STRINGS.CHARACTERS.RENA.DESCRIBE.NITRE = "I wonder what this is for?"
STRINGS.CHARACTERS.RENA.DESCRIBE.ONEMANBAND = "ROAR!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PANDORASCHEST = "Oh that's not smart to open!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PANFLUTE = "What a nice sound."
STRINGS.CHARACTERS.RENA.DESCRIBE.PAPYRUS = "This makes paper."
STRINGS.CHARACTERS.RENA.DESCRIBE.PENGUIN = "Kgb agent we meet again!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PERD = "GO AWAY!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PETALS = "Restores health and its pretty."
STRINGS.CHARACTERS.RENA.DESCRIBE.PETALS_EVIL = "How horrifying!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PICKAXE = "BOOM SMASH BAM!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGGYBACK = "Adddventureeee!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGHEAD = "Part of a satanic ritual."

STRINGS.CHARACTERS.RENA.DESCRIBE.PIGHOUSE ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGHOUSE.FULL = "I can smell you.."
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGHOUSE.GENERIC = "I'll huff and puff...."
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGHOUSE.LIGHTSOUT = " What energy hogs!"

STRINGS.CHARACTERS.RENA.DESCRIBE.PIGKING = "AHH A FEAST!"

STRINGS.CHARACTERS.RENA.DESCRIBE.PIGMAN = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGMAN.DEAD = "Delicious ham!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGMAN.FOLLOWER = "Filthy peasant, do my chores!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGMAN.GENERIC = "Don't provoke hordes."
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGMAN.GUARD = "Mmmm that's a pig of a man.."
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGMAN.WEREPIG = "A wolf and a pig had a one night stand!"

STRINGS.CHARACTERS.RENA.DESCRIBE.PIGSKIN = "looks tasty but usable."
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGTENT = "*Smells delicious."
STRINGS.CHARACTERS.RENA.DESCRIBE.PIGTORCH = "Technology!"

STRINGS.CHARACTERS.RENA.DESCRIBE.PINECONE = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.PINECONE.GENERIC = "Used to plant trees, or fuel the fire."
STRINGS.CHARACTERS.RENA.DESCRIBE.PINECONE.PLANTED = "The circle of life."

STRINGS.CHARACTERS.RENA.DESCRIBE.PITCHFORK = "Removes landscape."
STRINGS.CHARACTERS.RENA.DESCRIBE.PLANTMEAT = "Looks weird."
STRINGS.CHARACTERS.RENA.DESCRIBE.PLANTMEAT_COOKED = "Smells good."

STRINGS.CHARACTERS.RENA.DESCRIBE.PLANT_NORMAL ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.PLANT_NORMAL.GENERIC = "I hate waiting."
STRINGS.CHARACTERS.RENA.DESCRIBE.PLANT_NORMAL.GROWING = "Hurry up!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PLANT_NORMAL.READY = "It's finally done!"

STRINGS.CHARACTERS.RENA.DESCRIBE.POMEGRANATE = "What a great tasting fruit!"
STRINGS.CHARACTERS.RENA.DESCRIBE.POMEGRANATE_COOKED = "Tastes even better cooked!"
STRINGS.CHARACTERS.RENA.DESCRIBE.POND = "That water doesn't look very drinkable!"
STRINGS.CHARACTERS.RENA.DESCRIBE.POOP = "Fertilizer"
STRINGS.CHARACTERS.RENA.DESCRIBE.PUMPKIN = "Usually used around Halloween!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PUMPKIN_COOKED = "Tastes good!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PUMPKIN_LANTERN = "This is Halloween!!"
STRINGS.CHARACTERS.RENA.DESCRIBE.PURPLEAMULET = "This makes me feel calmer.."
STRINGS.CHARACTERS.RENA.DESCRIBE.PURPLEGEM = "Do you hear that voice?"

STRINGS.CHARACTERS.RENA.DESCRIBE.RABBIT ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.RABBIT.GENERIC = "Fluffy and delicious!"
STRINGS.CHARACTERS.RENA.DESCRIBE.RABBIT.HELD = "Feels fat enough to eat!"

STRINGS.CHARACTERS.RENA.DESCRIBE.RABBITHOLE = "I don't want to end up like Alice!"
STRINGS.CHARACTERS.RENA.DESCRIBE.RAINOMETER = "I can keep track of the rain with this."
STRINGS.CHARACTERS.RENA.DESCRIBE.RAZOR = "I can use this to shave this beard!"
STRINGS.CHARACTERS.RENA.DESCRIBE.REDGEM = "It's a beautiful stone."
STRINGS.CHARACTERS.RENA.DESCRIBE.RED_CAP = "If I eat this I'll get poisoned."
STRINGS.CHARACTERS.RENA.DESCRIBE.RED_CAP_COOKED = "We can poison an enemy with this!"

STRINGS.CHARACTERS.RENA.DESCRIBE.RED_MUSHROOM = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.RED_MUSHROOM.GENERIC = "I shouldn't eat that..."
STRINGS.CHARACTERS.RENA.DESCRIBE.RED_MUSHROOM.INGROUND = "It will arise soon."
STRINGS.CHARACTERS.RENA.DESCRIBE.RED_MUSHROOM.PICKED = "I hope this doesn't grow any time soon."

STRINGS.CHARACTERS.RENA.DESCRIBE.REEDS = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.REEDS.BURNING = "Up in flames!"
STRINGS.CHARACTERS.RENA.DESCRIBE.REEDS.GENERIC = "I can use these to make papyrus."
STRINGS.CHARACTERS.RENA.DESCRIBE.REEDS.PICKED = "Yoink!"

STRINGS.CHARACTERS.RENA.DESCRIBE.RESEARCHLAB = "I can study and research here!"
STRINGS.CHARACTERS.RENA.DESCRIBE.RESEARCHLAB2 = "I wonder how I can build this.."
STRINGS.CHARACTERS.RENA.DESCRIBE.RESEARCHLAB3 = "I feel even smarter than Bill Nye!"
STRINGS.CHARACTERS.RENA.DESCRIBE.RESURRECTIONSTATUE = "I wonder what this does?"
STRINGS.CHARACTERS.RENA.DESCRIBE.RESURRECTIONSTONE = "Was this made by someone else?"

STRINGS.CHARACTERS.RENA.DESCRIBE.ROBIN = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.ROBIN.GENERIC = "A pretty red bird!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ROBIN.HELD = "You'll make a decent meal."

STRINGS.CHARACTERS.RENA.DESCRIBE.ROBIN_WINTER = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.ROBIN_WINTER.GENERIC = "It's icy colour is the same as my eyes."
STRINGS.CHARACTERS.RENA.DESCRIBE.ROBIN_WINTER.HELD = "Gorgeous!"

STRINGS.CHARACTERS.RENA.DESCRIBE.ROCK_LIGHT = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.ROCK_LIGHT.GENERIC = "Hammer it!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ROCK_LIGHT.OUT = "Seems better than fire!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ROCK_LIGHT.LOW = "I'll have to break it again soon."
STRINGS.CHARACTERS.RENA.DESCRIBE.ROCK_LIGHT.NORMAL = "This is comfortable!"

STRINGS.CHARACTERS.RENA.DESCRIBE.ROBOT_PUPPET = "I trapped it!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ROCK = "I like to rock and roll!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ROCKS = "These can be used to make different items!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ROOK = "Oh whoa!"
STRINGS.CHARACTERS.RENA.DESCRIBE.ROPE = "Swingin life away!~"
STRINGS.CHARACTERS.RENA.DESCRIBE.ROTTENEGG = "You seriously wouldn't make me eat THOSE!"

STRINGS.CHARACTERS.RENA.DESCRIBE.SANITYROCK = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.SANITYROCK.ACTIVE = "How does this thing work?"
STRINGS.CHARACTERS.RENA.DESCRIBE.SANITYROCK.INACTIVE = "I feel as though someone has tampered with it."

STRINGS.CHARACTERS.RENA.DESCRIBE.SAPLING = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.SAPLING.BURNING = "I'm a sap for fire!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SAPLING.GENERIC = "It's a baby tree."
STRINGS.CHARACTERS.RENA.DESCRIBE.SAPLING.PICKED = "You serve a greater purpose now."

STRINGS.CHARACTERS.RENA.DESCRIBE.SEEDS = "I wonder what kind of food grows from this?"
STRINGS.CHARACTERS.RENA.DESCRIBE.SEEDS_COOKED = "It's better than nothing!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SEWING_KIT = "I didn't think a Digimon would need to know how to sew.."
STRINGS.CHARACTERS.RENA.DESCRIBE.SHOVEL = "I dig it."
STRINGS.CHARACTERS.RENA.DESCRIBE.SILK = "I can use this to make traps and clothing."
STRINGS.CHARACTERS.RENA.DESCRIBE.SKELETON = "Another one bites the dust!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SKULLCHEST = "I get a bad feeling from this chest.."

STRINGS.CHARACTERS.RENA.DESCRIBE.SMALLBIRD ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.SMALLBIRD.GENERIC = "It's somewhat cute??"
STRINGS.CHARACTERS.RENA.DESCRIBE.SMALLBIRD.HUNGRY = "Perhaps I should feed it?"
STRINGS.CHARACTERS.RENA.DESCRIBE.SMALLBIRD.STARVING = "It's starving just like me!"

STRINGS.CHARACTERS.RENA.DESCRIBE.SMALLMEAT = "Makes for a good snack!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SMALLMEAT_DRIED = "It's all right, but its hard to chew."
STRINGS.CHARACTERS.RENA.DESCRIBE.SPEAR = "I can hunt much easier with this."

STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDER = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDER.DEAD = "You didn't stand a chance Dokugumon!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDER.GENERIC = "I don't like being near Dokugumon!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDER.SLEEPING = "Looks too easy to kill."

STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDERDEN = "Of course Dokugumon would have a nest to aid him!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDEREGGSACK = "I don't want that near me!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDERGLAND = "This can heal me!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDERQUEEN = "Just as ugly as ever Arukenimon!"

STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDER_WARRIOR = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDER_WARRIOR.DEAD = "You look better dead!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDER_WARRIOR.GENERIC = "It seems a bit.. Stripy!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SPIDER_WARRIOR.SLEEPING = "All's fair in survival of the fittest!"

STRINGS.CHARACTERS.RENA.DESCRIBE.SPOILED_FOOD = "This is no good to me!"
STRINGS.CHARACTERS.RENA.DESCRIBE.STATUEHARP = "Seems it lost its.. Head!"
STRINGS.CHARACTERS.RENA.DESCRIBE.STATUEMAXWELL = "This Maxwell man seems evil."
STRINGS.CHARACTERS.RENA.DESCRIBE.STINGER = "I don't wanna get stung!"
STRINGS.CHARACTERS.RENA.DESCRIBE.STRAWHAT = "I feel like the Scarecrow!"
STRINGS.CHARACTERS.RENA.DESCRIBE.STUFFEDEGGPLANT = "This is delicious!"
STRINGS.CHARACTERS.RENA.DESCRIBE.SUNKBOAT = "I can't sail with this."
STRINGS.CHARACTERS.RENA.DESCRIBE.TAFFY = "Chewy."
STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRD = "Keep me away from that bird!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRDEGG = "Birds are best dead and as food!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRDEGG_COOKED = "Tastes amazing!"

STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRDEGG_CRACKED = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRDEGG_CRACKED.COLD = "It feels too cold for it to hatch."
STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRDEGG_CRACKED.GENERIC = "The egg with hatch eventually."
STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRDEGG_CRACKED.HOT = "I'm trying to make it hatch, not cook it!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRDEGG_CRACKED.LONG = "The egg is about to hatch!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRDEGG_CRACKED.SHORT = "This egg is running my patience thin."

STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRDNEST ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRDNEST.GENERIC = "That nest could hold my next meal.."
STRINGS.CHARACTERS.RENA.DESCRIBE.TALLBIRDNEST.PICKED = "My thieving skills are egg-celent."

STRINGS.CHARACTERS.RENA.DESCRIBE.TEENBIRD ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.TEENBIRD.GENERIC = "Seems like its still my friend.."
STRINGS.CHARACTERS.RENA.DESCRIBE.TEENBIRD.HUNGRY = "It needs to be fed."
STRINGS.CHARACTERS.RENA.DESCRIBE.TEENBIRD.STARVING = "I really need to feed it!"

STRINGS.CHARACTERS.RENA.DESCRIBE.TELEBASE ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.TELEBASE.SVALID = "It's ready to go."
STRINGS.CHARACTERS.RENA.DESCRIBE.TELEBASE.SGEMS = "This thing needs more purple gems.."

STRINGS.CHARACTERS.RENA.DESCRIBE.GEMSOCKET = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.GEMSOCKET.VALID = "All ready to go!"
STRINGS.CHARACTERS.RENA.DESCRIBE.GEMSOCKET.GEMS = "This machine still needs gems."

STRINGS.CHARACTERS.RENA.DESCRIBE.TELEPORTATO_BASE ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.TELEPORTATO_BASE.ACTIVE = "I don't think this is very safe..."
STRINGS.CHARACTERS.RENA.DESCRIBE.TELEPORTATO_BASE.GENERIC = "This thing smells like a different planet."
STRINGS.CHARACTERS.RENA.DESCRIBE.TELEPORTATO_BASE.LOCKED = "I'm missing something to this."
STRINGS.CHARACTERS.RENA.DESCRIBE.TELEPORTATO_BASE.PARTIAL = "Doesn't seems to have enough of the same thing on it."

STRINGS.CHARACTERS.RENA.DESCRIBE.TELEPORTATO_BOX = "What is this box?"
STRINGS.CHARACTERS.RENA.DESCRIBE.TELEPORTATO_CRANK = "Crank it up!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TELEPORTATO_POTATO = "I AM A POTATO!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TELEPORTATO_RING = "I don't think I can wear this ring."
STRINGS.CHARACTERS.RENA.DESCRIBE.TELESTAFF = "Nothing can possibly go wrong!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TENT = "A decent shelter nonetheless."
STRINGS.CHARACTERS.RENA.DESCRIBE.TENTACLE = "I don't like the looks of that."
STRINGS.CHARACTERS.RENA.DESCRIBE.TENTACLESPIKE = "This is pointier than the spear!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TENTACLESPOTS = "I wonder if I can use this as a hat?"
STRINGS.CHARACTERS.RENA.DESCRIBE.TENTACLE_PILLAR = "Wha-?!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TENTACLE_PILLAR_ARM = "Its very slippery."
STRINGS.CHARACTERS.RENA.DESCRIBE.TENTACLE_GARDEN = "This is not a safe place to be!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TOPHAT = "Like a Gentle Digimon!~"
STRINGS.CHARACTERS.RENA.DESCRIBE.TORCH = "At least I can see with this."
STRINGS.CHARACTERS.RENA.DESCRIBE.TRAP = "Its a trap!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TRAP_TEETH = "They never see it coming."
STRINGS.CHARACTERS.RENA.DESCRIBE.TRAP_TEETH_MAXWELL = "This is dangerous!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TREASURECHEST = "I wonder what I'll find.."
STRINGS.CHARACTERS.RENA.DESCRIBE.TREASURECHEST_TRAP = "Y'owza!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_1 = "Its broken and can't be played with."
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_10 = "These are dull compared to my claws!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_11 = "This claims to be my long lost cousin, but I have no other family."
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_12 = "I can't eat this at all, its too tough."
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_2 = "It doesn't do anything!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_3 = "I don't think I can break this."
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_4 = "There's no need to swap our names."
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_5 = "An interesting thing to have fallen from the sky."
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_6 = "What kind of a rope is this?"
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_7 = "Its time to play!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_8 = "Could I use this to help with a leaky boat?"
STRINGS.CHARACTERS.RENA.DESCRIBE.TRINKET_9 = "This is definitely NOT candy."
STRINGS.CHARACTERS.RENA.DESCRIBE.TRUNKVEST_SUMMER = "I'm a fashion SUPERSTAR!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TRUNKVEST_WINTER = "The cold never bothered me anyway.."
STRINGS.CHARACTERS.RENA.DESCRIBE.TRUNK_COOKED = "Do you really expect me to eat this?"
STRINGS.CHARACTERS.RENA.DESCRIBE.TRUNK_SUMMER = "This trunk is light!"
STRINGS.CHARACTERS.RENA.DESCRIBE.TRUNK_WINTER = "How did this trunk become so heavy?"
STRINGS.CHARACTERS.RENA.DESCRIBE.TWIGS = "I can use these to fuel the fire!"
STRINGS.CHARACTERS.RENA.DESCRIBE.UMBRELLA = "You can stand under my umbrella-ella ella!"
STRINGS.CHARACTERS.RENA.DESCRIBE.UNIMPLEMENTED = "I cannot understand this."
STRINGS.CHARACTERS.RENA.DESCRIBE.WASPHIVE = "RUN AWAY!"
STRINGS.CHARACTERS.RENA.DESCRIBE.WETGOOP = "Eugh!"
STRINGS.CHARACTERS.RENA.DESCRIBE.WALL_STONE = "You're no match for my intellect pig!"
STRINGS.CHARACTERS.RENA.DESCRIBE.WALL_STONE_ITEM = "You're no match for my intellect pig!!"
STRINGS.CHARACTERS.RENA.DESCRIBE.WALL_RUINS = "Interesting."
STRINGS.CHARACTERS.RENA.DESCRIBE.WALL_RUINS_ITEM = "Interesting."
STRINGS.CHARACTERS.RENA.DESCRIBE.WALL_HAY = "To think, the pig thought hay would make him safe!"
STRINGS.CHARACTERS.RENA.DESCRIBE.WALL_HAY_ITEM = "To think, the pig though hay would make him safe!"
STRINGS.CHARACTERS.RENA.DESCRIBE.WALL_WOOD = "This is more challenging to get the pig inside."
STRINGS.CHARACTERS.RENA.DESCRIBE.WALL_WOOD_ITEM = "This is more challenging to get the pig inside."
STRINGS.CHARACTERS.RENA.DESCRIBE.WALRUS = "Your hunting skills pale compare to mine."
STRINGS.CHARACTERS.RENA.DESCRIBE.WALRUS_TUSK = "This tusk might make a very handy tool!"
STRINGS.CHARACTERS.RENA.DESCRIBE.WALRUSHAT = "Urf Urf Urf!"

STRINGS.CHARACTERS.RENA.DESCRIBE.WALRUS_CAMP = {}
STRINGS.CHARACTERS.RENA.DESCRIBE.WALRUS_CAMP.EMPTY = "I just wanted to see the walrus'!"
STRINGS.CHARACTERS.RENA.DESCRIBE.WALRUS_CAMP.GENERIC = "That home looks comfortable!"

STRINGS.CHARACTERS.RENA.DESCRIBE.WINTERHAT = "Wintersweg!"
STRINGS.CHARACTERS.RENA.DESCRIBE.WINTEROMETER = "Winter's coming soon."

STRINGS.CHARACTERS.RENA.DESCRIBE.WORMHOLE ={}
STRINGS.CHARACTERS.RENA.DESCRIBE.WORMHOLE.GENERIC = "Ew, looks weird."
STRINGS.CHARACTERS.RENA.DESCRIBE.WORMHOLE.OPEN = "This thing can bite back if I bite first!!!"
STRINGS.CHARACTERS.RENA.DESCRIBE.WORMHOLE_LIMITED = "Seems to be getting worn thin."

STRINGS.CHARACTERS.RENA.DESCRIBE_GENERIC = "Not sure WHAT this is."
STRINGS.CHARACTERS.RENA.DESCRIBE_TOODARK = "I cant see anything, I need some light."
STRINGS.CHARACTERS.RENA.DESCRIBE_TOODARK = "Uh, hello?"


return MakePlayerCharacter("rena", prefabs, assets, fn)
Link to comment
Share on other sites

@%1;

 

Are you calling the insane function anywhere?

 

I think I am...if i'm correct that is

 

local function insane(inst)
inst.RenaForm = "insane"
inst.AnimState:SetBuild("brena")
inst.components.sanity.night_drain_mult = 0.0
inst.components.combat.damagemultiplier = 10.0
inst:AddComponent("dapperness")
inst.components.dapperness.mitigates_rain = true
inst.components.hunger.max = 150
inst.components.hunger:SetRate(TUNING.WILSON_HUNGER_RATE * 3.5)
inst.components.eater.strongstomach = true -- can eat monster meat!
inst.components.locomotor.walkspeed = (TUNING.WILSON_WALK_SPEED * 0.5)
inst.components.locomotor.runspeed = (TUNING.WILSON_RUN_SPEED * 2.0)
inst.stage = 1
end

 
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
×
  • Create New...