Seekar Posted December 11, 2014 Share Posted December 11, 2014 I recently had a game where Deckard ended up with:His personal Augment (+1 movement)x2 Chameleon Movement (+3 movement when he activates a cloak)Holocircuit Overloaders (knock out everyone in a nearby radius when he activates a cloak) and... Three cloaksHis personal oneNormal one that gave 4 tiles of movementBetter one that gave a full turn of movement I was in a particularly sticky situation and figured that if I used a 4-tile cloak, it would get me into position to literally knock out EVERY guard on the map with a second cloak. So I did it. activated the 4-tile cloak, snuck into the middle of the mob (4 tiles away) and then let loose with the second cloak. What happened?1) The second cloak cooldown activated2) Nothing else. NO +movementNO knocking out enemiesNO additional tiles of cloaked movement So...Apparently you cannot use a cloak while already cloaked.And you can't leave cloak after 4 tiles of movement, you have to move into a visible situation on your 4th tile. I'm not sure I agree with that. The overloaders are supposed to channel the power of the cloak's holocircuits and make a knockout AOE attack. I believe this should happen regardless of the character's current state of cloaked-ness or not. Link to comment Share on other sites More sharing options...
Tikotitok Posted December 13, 2014 Share Posted December 13, 2014 I agree. Stealth effects not stacking on top of each other almost ruined a fabulous plan I once had. The strange thing is, I could kind of expect that 4-tile stealth won't be turned into a full-turn stealth by Cloak III. Quess I have learned to expect such weirdness from the game? Chameleon movement not proccing I can understand. It says it only activates when the user becomes cloaked, not when invisibility is extended. I wonder if you could get infinite AP by abusing Chameleon movement and a smoke bomb? (move in and out of smoke) Link to comment Share on other sites More sharing options...
Developer Jason Posted December 15, 2014 Developer Share Posted December 15, 2014 We didn't account for cloaking while cloaked, but we think you should be able to. We'll try and get that updated for the next patch. Thanks guys Link to comment Share on other sites More sharing options...
Seekar Posted December 16, 2014 Author Share Posted December 16, 2014 Awesome! Link to comment Share on other sites More sharing options...
Konerak Posted August 10, 2015 Share Posted August 10, 2015 We didn't account for cloaking while cloaked, but we think you should be able to. We'll try and get that updated for the next patch. Thanks guys Now you can cloak while cloaked, but the Chameleon doesn't trigger the second time you cloak. Not sure of the overloaders do. Can anyone confirm/add? Is this on purpose? Link to comment Share on other sites More sharing options...
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